Fire Emblem: Fortune's Weave
Fire Emblem: Fortune's Weave

Conquest Walkthrough (Chapters 7-28)

Master Fire Emblem: Fortune's Weave Chapters 7-28 with this guide on Classic, Casual, and Phoenix Modes, protecting your Lord and NPCs.

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Conquest Walkthrough (Chapters 7-28)

This section provides a general overview of gameplay mechanics that apply across multiple chapters in Fire Emblem: Fortune's Weave, focusing on how character deaths and game modes impact your strategy. Understanding these systems is crucial for navigating the challenges ahead, whether you prefer a traditional experience or a more forgiving approach.

In Fire Emblem: Fortune's Weave, the consequences of unit defeat vary significantly based on the game mode. Main protagonists, often referred to as Lord characters, do not permanently die. Instead, if their health points drop to zero, they suffer a crippling injury that removes them from combat but allows them to continue influencing the story. This ensures the narrative can progress even if a key character is incapacitated.

For other units, the impact of defeat depends on your chosen difficulty settings:

  • Classic Mode: Units defeated in battle are permanently lost. This traditional Fire Emblem mechanic demands careful strategic planning and unit preservation.
  • Casual Mode: Introduced in Fire Emblem: New Mystery of the Emblem and present here, Casual Mode disables permanent death. Any player character defeated in battle will return to your roster and be available for the next chapter. This mode is designed to ease new players into the game by reducing the pressure of losing units permanently.
  • Phoenix Mode: Originating from Fire Emblem Fates, Phoenix Mode offers the most forgiving experience. Defeated characters return to battle on the very next turn with full health. This mode is ideal for strategy RPG novices, allowing them to focus on learning mechanics without severe setbacks.

Additionally, certain NPCs are critical to map completion. If an NPC whose death triggers a Game Over scenario is defeated, the mission will fail, similar to the loss of a Lord character. Protecting these NPCs is paramount to success.

Some chapters may feature Gaiden chapters, similar to those in Fire Emblem: Shadow Dragon. These side chapters become accessible if you have lost a certain number of units, providing opportunities to recruit new characters and replenish your roster, preventing it from becoming too depleted.

Finally, the introductory chapters, akin to Lyn's Tale in Fire Emblem: The Blazing Blade, serve as an extended tutorial. During these initial stages, permanent death is typically disabled. Units defeated in these tutorial chapters will return in later main story chapters, though they may be weaker than if they had not been defeated.