Fire Emblem: Three Houses
Fire Emblem: Three Houses

Change Log

Review updates to the Fire Emblem: Three Houses guide. Track corrections, additions, and new community insights for the most accurate strategy information.

Change Log

Welcome to the Change Log for our comprehensive Fire Emblem: Three Houses guide! This section details all updates, corrections, and additions made to the guide since its initial publication. We strive to keep our information as accurate and helpful as possible, reflecting the latest discoveries and community insights. Check back regularly to ensure you're utilizing the most current strategies and item locations.

Version 1.5 (October 2022)

  • General Updates:
    • Minor grammatical corrections and formatting improvements across all sections for enhanced readability.
    • Clarified several ambiguous phrasing instances in the "Madness Tips" section, particularly regarding optimal stat spreads for certain classes.
  • Walkthrough Enhancements:
    • Early Game Common Route:
      • Added a detailed strategy for the "Mock Battle" (Chapter 1), emphasizing the importance of utilizing gambits early for experience and renown. Specifically, recommend using the Assault Troop gambit from the Knights of Seiros on any clustered enemy units.
      • Updated recommended recruitment targets for the first few months, highlighting characters with easy-to-meet stat requirements like Lysithea (Magic, Faith) and Felix (Sword, Speed).
    • White Clouds (All Routes):
      • Expanded on optimal activity point usage during free days. Emphasized prioritizing Faculty Training for Byleth's weapon ranks and Lectures for student motivation.
      • Added a new subsection on optimal Lost Item returns for maximizing support points with specific characters. For instance, returning the Arithmetic Textbook to Annette or the Training Weight to Raphael early can significantly boost their support levels.
    • Crimson Flower Route (Black Eagle Branch):
      • Refined the strategy for the "Tale of the Red Canyon" (Chapter 12), focusing on efficient enemy elimination to protect allied units. Recommend deploying high-movement units like Pegasus Knights or Wyvern Riders to quickly engage the enemy archers on the cliffs.
      • Added a note on the importance of having a strong Dark Mage or Warlock for the final chapters to deal with high-defense armored units.
    • Silver Snow Route (Black Eagle Branch):
      • Provided a more in-depth guide for the "Battle of Gronder Field" (Chapter 17), detailing how to best manage the three-way conflict. Suggest focusing on eliminating the Golden Deer forces first to prevent them from becoming a nuisance, then turning attention to the Blue Lions.
      • Identified key enemy reinforcements and their spawn locations, allowing for better tactical preparation.
  • Item and Location Adjustments:
    • Corrected the exact spawn location of the Speedwing in the "Tower of Dawn" paralogue. It is now confirmed to be in the chest on the northeastern platform, accessible by a flying unit or a unit with high movement after clearing the initial enemies.
    • Added a new entry for the Dragon Claw weapon, detailing its acquisition during the "Cindered Shadows" side story and its unique combat art, Draconic Hex.

Version 1.0 (August 2022)

  • Initial release of the comprehensive guide.
  • Included detailed walkthroughs for all main story routes: Black Eagles (Crimson Flower and Silver Snow), Blue Lions, and Golden Deer.
  • Provided an introduction to game mechanics, including combat, class progression, and support systems.
  • Basic "Madness Tips" section for players attempting higher difficulties.
  • Preliminary information on the "Cindered Shadows" side story.