Fire Emblem: Three Houses
Fire Emblem: Three Houses

Weapons & Equipment

Master weapons and equipment in Fire Emblem: Three Houses. Learn weapon types, properties, unique weapons, and accessories for combat advantage.

Arm yourself for the battles ahead by understanding the diverse arsenal of weapons and equipment available in Fire Emblem: Three Houses. This guide details weapon types, their strengths and weaknesses, unique weapon properties, and how to acquire and utilize powerful accessories to enhance your units' combat effectiveness.

Weapon Types and the Triangle

The game features several weapon types: Swords, Lances, Axes, Bows, Tomes (Magic), and Daggers. These are subject to the classic weapon triangle:

  • Swords are strong against Axes.
  • Axes are strong against Lances.
  • Lances are strong against Swords.

Bows are effective against flying units, and magic has its own advantages against certain enemy types. Understanding these relationships is key to exploiting enemy weaknesses.

Weapon Properties and Durability

Weapons have varying Might (damage), Hit Rate, and Critical Hit Rate. Some weapons also possess special properties, such as:

  • Bows: Effective range, can attack from afar.
  • Lances: Can be used on horseback, often have higher Hit Rate.
  • Axes: High Might, but often lower Hit Rate.
  • Swords: Balanced stats, often grant access to powerful Combat Arts.
  • Tomes: Varying ranges and effects (e.g., Fire, Thunder, Wind, Blizzard).
  • Daggers: Primarily used by Thieves, often inflict status effects.

All weapons have durability, meaning they can only be used a certain number of times before breaking. Keep an eye on durability and ensure you have replacements.

Unique and Legendary Weapons

Throughout the game, you will acquire unique and legendary weapons, often tied to specific characters or story events. These weapons typically boast superior stats and sometimes unique effects. For example, the 'Aymr' is a powerful axe associated with Edelgard, while 'Failnaught' is a legendary bow used by Claude.

Accessories

Accessories are equippable items that provide passive bonuses to a unit's stats or grant special effects. These can range from stat boosts like increased Strength or Defense to utility effects like increased movement range or resistance to status ailments. Examples include the 'Winged Shield' for extra movement or the 'Protective Ring' for increased Resistance.

Acquiring Weapons and Items

Weapons and items can be acquired through various means:

  • Shops: Purchased at the marketplace.
  • Battles: Dropped by defeated enemies or found in treasure chests.
  • Quests: Awarded as rewards for completing paralogues or main story missions.
  • Crafting: Some items can be forged at the Blacksmith.
Weapon Type Strengths Against Weaknesses Against Example Unique Weapon
Swords Axes Lances Blutgang
Lances Swords Axes Gradlon
Axes Lances Swords Aymr
Bows Flying Units N/A (Effective vs. Flying) Failnaught
Tomes Varies (e.g., Fire vs. Infantry) Varies (e.g., Thunder vs. Armored) Vespers