Fire Emblem: Three Houses
Fire Emblem: Three Houses

Armor & Gear

Optimize your Fire Emblem: Three Houses units with the right armor and gear. Learn about weapons, shields, accessories, and their stat-boosting effects.

Armor & Gear: Equipping for Victory

In Fire Emblem: Three Houses, the right armor and gear can make the difference between victory and defeat. Equipping your units with appropriate weapons, shields, accessories, and other items is crucial for enhancing their stats, granting them new abilities, and ensuring they can withstand the rigors of combat. Understanding the various types of equipment and how they affect your units is fundamental to building a strong army.

The most common form of gear is weapons. These range from basic Iron Swords and Lances to powerful Silver weapons and unique legendary armaments like the Sword of the Creator or Failnaught. Each weapon has its own Might (damage), Hit rate, Critical hit rate, and range. Some weapons also have special properties, such as the Brave Sword, which allows for guaranteed follow-up attacks, or the Killing Edge, which significantly boosts critical hit chance. Choosing the right weapon for your unit's class and stats is paramount.

Shields are another important piece of equipment, primarily for units that can equip them. Shields increase a unit's Defense and Resistance, making them more resilient to physical and magical attacks, respectively. While some classes cannot equip shields, those that can will find them invaluable for bolstering their survivability, especially on the front lines. The type of shield equipped can also influence a unit's movement or grant minor stat bonuses.

Accessories offer a wide array of passive bonuses. These can include stat boosts, such as increased Strength or Dexterity, or abilities like HP +5 or Charm, which boosts adjacent allies' Luck. Some accessories are tied to specific characters or story progression, while others can be found or purchased. Strategic use of accessories can shore up a unit's weaknesses or further enhance their strengths.

Beyond these core categories, there are also other forms of gear and equipment. Consumable items, such as Vulneraries and Elixirs, can restore HP during battle. Stat-boosting items, like Strength-enhancing Tonics, can provide temporary or permanent stat increases. Furthermore, certain items are required for class certifications, such as Intermediate Seals, Advanced Seals, and Master Seals. These are not equipped in the traditional sense but are essential for unit progression.

When outfitting your army, consider the strengths and weaknesses of each unit and their class. A high-Strength unit will benefit most from weapons with high Might. A unit with high Dexterity might prefer weapons that boost Hit or Crit. A defensive unit will appreciate shields and accessories that increase their survivability. check the inventory of enemy commanders and bosses, as they often carry valuable equipment that can be acquired after the battle.

The monastery's shop and the item shop in the Grand Library are your primary sources for acquiring new gear. Keep an eye out for special sales and limited-time offers. Additionally, completing paralogues and quests often rewards you with unique and powerful equipment. Investing time in managing your inventory and ensuring your units are properly equipped will significantly improve your chances of success in Fire Emblem: Three Houses.

Key Equipment Types:

  • Weapons: Swords, Lances, Axes, Bows, Tomes, Gauntlets. Affect Might, Hit, Crit, Range.
  • Shields: Increase Defense and Resistance.
  • Accessories: Provide passive stat boosts and abilities.
  • Consumables: Restore HP or provide temporary buffs.
  • Seals: Required for class certifications.