The Puppet is less of a traditional boss and more of a constant environmental threat. Its 'fight' is entirely dependent on the Music Box.
- Phases: The Puppet doesn't have phases; its threat level is directly tied to the Music Box's wind-up state.
- Weaknesses: The Music Box. Keeping it wound is its only weakness.
- Behavior: The Puppet resides in the Prize Corner (CAM 11). If the Music Box runs out, it will emerge. Once it leaves the Prize Corner, it cannot be stopped and will eventually jump scare you.
- Audio Cues: A distinct music box tune plays when it's active. A red exclamation mark on the monitor indicates the music box is critically low.
- Strategy: Your primary strategy is constant vigilance of the Music Box. Access CAM 11 frequently and wind it up for 2-3 seconds. On later nights, you'll need to wind it almost continuously, only taking brief breaks to check vents and the hallway. Prioritize the Music Box above almost all other threats, as its failure is an instant game over.
