Ultimate Custom Night Animatronics: The Scraps
Welcome to the Ultimate Custom Night, where the most notorious animatronics return for a final, terrifying showdown. This guide focuses on the Scrap animatronics, a particularly resilient group that demands careful observation and precise timing to survive. Understanding their unique attack patterns and weaknesses is crucial for lasting the night.
The Scrap animatronics in Ultimate Custom Night represent a sificant challenge, often requiring a multi-pronged approach to manage. Unlike their more predictable counterparts, these characters can be relentless and their movements less easily telegraphed. Mastering their mechanics is key to achieving high scores and surviving the most difficult custom night settings.
Scrap Baby
Scrap Baby is a persistent threat that will attempt to enter your office through the right vent. Her presence is indicated by a distinct audio cue – a series of giggles and mechanical whirring. When you hear her, you must immediately close the right vent. Failing to do so will result in a jumpscare. There is no visual indicator on cameras for her approach, making audio cues paramount.
- Audio Cue: Giggles and mechanical whirring.
- Location: Right vent.
- Countermeasure: Close the right vent immediately upon hearing her audio cue.
Molten Freddy
Molten Freddy is a unique threat that moves through the ducts. He will appear on your monitor in the duct system, and his progress is indicated by his position on the screen. You must monitor the ducts closely. If he reaches the end of the duct system leading to your office, he will attack. The strategy here is to use the Global Music Box. When Molten Freddy is visible in the ducts, wind the Global Music Box to keep him at bay. If you fail to wind the music box, he will eventually reach your office.
- Visual Cue: Appears in the duct system monitor.
- Location: Duct system.
- Countermeasure: Wind the Global Music Box when Molten Freddy is visible in the ducts.
ScrapTrap (William Afton)
ScrapTrap, also known as William Afton, is a slow but dangerous animatronic that will appear in your office. He will stand at the door, and his presence is indicated by his silhouette. To deal with ScrapTrap, you need to use your flashlight. Shine your light on him periodically. If you do not shine your light on him, he will eventually enter your office and attack. The longer you leave him un-flashed, the closer he gets.
- Visual Cue: Silhouette at the office door.
- Location: Office door.
- Countermeasure: Flash your light on ScrapTrap periodically.
Ennard
Ennard is a tricky animatronic that will appear in the Prize Corner. His movements are erratic and he will eventually make his way to your office. The key to surviving Ennard is to keep the Prize Corner stocked with prizes. If the Prize Corner runs out of prizes, Ennard will become agitated and attack. You can replenish prizes by purchasing them with your Faz-Coins. Keep an eye on the Prize Corner monitor and ensure it never runs empty.
- Location: Prize Corner.
- Countermeasure: Keep the Prize Corner stocked with prizes by purchasing them with Faz-Coins.
General Strategy for Scraps:
Surviving the Scrap animatronics requires a keen ear and sharp reflexes. Prioritize audio cues for Scrap Baby, as she has no visual indicator. For Molten Freddy, constant monitoring of the duct system and timely use of the Global Music Box are essential. ScrapTrap demands consistent flashlight use, while Ennard requires diligent management of the Prize Corner. It's often beneficial to ass specific actions to different hotkeys or mouse buttons to react quickly to multiple threats simultaneously. For instance, you might set a hotkey for closing the right vent and another for winding the music box.
| Animatronic | Threat Location | Primary Indicator | Countermeasure |
|---|---|---|---|
| Scrap Baby | Right Vent | Audio Cue | Close Right Vent |
| Molten Freddy | Duct System | Visual Monitor | Wind Global Music Box |
| ScrapTrap | Office Door | Visual Silhouette | Flashlight |
| Ennard | Prize Corner | Prize Stock | Replenish Prizes |