Objectives:
- Survive from 12 AM to 6 AM with all animatronics active and aggressive.
- Effectively manage Freddy's movements.
Animatronic Behavior:
- Bonnie & Chica: Extremely aggressive. They will be at your doors constantly.
- Foxy: Very active. You must check Pirate Cove (CAM 1C) frequently to deter him.
- Freddy: Becomes an active hunter. He follows a set path: Show Stage (CAM 1A) -> Dining Area (CAM 1B) -> Restrooms (CAM 7) -> Kitchen (CAM 6) -> East Hall (CAM 4A) -> East Hall Corner (CAM 4B) -> Right Door. He is only deterred by being viewed on camera. If he reaches CAM 4B, he will hide in the shadows, and you must close the right door if he's there. Listen for his laugh.
This night requires constant vigilance and quick reflexes. Don't get complacent.