Achievements (Base Game)
Ghost of Tsushima's base game offers a wide array of achievements that reward players for engaging with all facets of its world, from completing the main story and side quests to mastering its intricate combat system and discovering its hidden secrets. Earning these achievements provides a comprehensive checklist for experiencing everything Tsushima has to offer.
The achievements are generally divided into several categories:
- Main Story Achievements: These are unmissable and are unlocked simply by progressing through the main narrative. Examples include 'Gathering Storm' (recover the katana) and 'Sovere End' (confront the Khan).
- Side Quest Achievements: These require completing specific character tale chains (e.g., 'The Warrior Monk' for Norio's tales) or all Tales of Tsushima ('Helping Sword Hand').
- Combat Achievements: These focus on mastering combat mechanics, such as winning Standoffs ('All in the Wrist'), performing specific techniques, or defeating enemies in certain ways.
- Exploration and Collectible Achievements: These involve finding all Shinto Shrines, Hot Springs, Bamboo Strikes, Haiku, and other collectibles scattered across the map.
- Trophy-Specific Achievements: Some achievements are tied to specific challenging feats or unique gameplay elements, like 'There Can Be Only One' for winning all duels.
Key achievements that require dedicated effort include:
- 'Helping Sword Hand': Complete all 61 side quests.
- 'Teller of Tales': Complete all 7 Mythic Tales.
- 'There Can Be Only One': Defeat all honorable samurai in duels.
- 'All in the Wrist': Win 5 Standoffs in a row without taking damage.
To achieve full completion, explore every corner of Tsushima, engage with its inhabitants through side quests, and hone their combat skills to perfection. The game provides ample opportunities to earn these accolades through its well-designed gameplay loops.