Basic Controls (PlayStation)
- Left Stick: Movement
- Right Stick: Camera
- X (Cross): Jump / Climb / Dodge (hold)
- Square: Light Attack
- Triangle: Heavy Attack / Stance Change (hold)
- Circle: Dodge / Roll
- L1: Block / Parry (tap) / Perfect Parry (timing)
- R1: Ghost Weapon (quick throw)
- L2: Aim (Bow / Ghost Weapons)
- R2: Draw Bow / Use Ghost Weapon (aimed)
- Up D-Pad: Heal (Resolve)
- Down D-Pad: Sheathe Sword / Bow (hold for Photo Mode)
- Left D-Pad: Wind's Guidance (hold for specific objective)
- Right D-Pad: Change Stance
- Touchpad: Map / Journal / Gear
- Options Button: Pause Menu
User Interface Explained
The UI in Ghost of Tsushima is designed to be minimal, especially when exploring. Key elements include:
- Health Bar (Top Left): Your current health. Depletes when taking damage.
- Resolve Meter (Top Left, below Health): Yellow circles. Used for healing, special attacks, and certain Ghost Weapons. Earned by parrying, dodging, and attacking.
- Stance Indicator (Bottom Right): Shows your current combat stance.
- Ghost Weapon Wheel (Hold R1): Select and equip various Ghost Weapons.
- Objective Tracker (Top Center): Displays your current main objective.
- Guiding Wind (Swipe Up on Touchpad): A visual cue that directs you towards your current objective.
You can customize the UI visibility in the game's options menu, even opting for a completely minimalist experience.