Side-Quest Achievements/Trophies
Unlock coveted achievements and trophies by completing the numerous side quests and optional activities in Grand Theft Auto V. This guide details how to tackle everything from the Strangers and Freaks missions to the various challenges that offer bragging rights and in-game rewards.
Grand Theft Auto V is packed with more than just a compelling main story; it's a world teeming with optional content that rewards dedicated players. Completing these side quests, often referred to as 'Strangers and Freaks' missions, and excelling in various challenges are key to unlocking a sificant portion of the game's achievements and trophies. These activities not only provide additional gameplay but also offer unique insights into the lives of Los Santos's eccentric inhabitants and the world they inhabit.
Strangers and Freaks Missions
These are unique, character-driven missions given by non-playable characters (NPCs) who are not part of the main story. They are marked on the map with distinctive character icons. Completing all Strangers and Freaks missions for each of the three protagonists is a requirement for several achievements, such as 'The Third Way' (which requires completing all story missions and certain side content) and 'Show Off' (which involves completing all stunt jumps, among other things).
Examples include:
- Braking and Entering (Franklin): Completing Simeon Yetarian's car theft missions.
- Pulling Favors (Franklin): Assisting Tonya Wiggins with her towing jobs.
- The Merryweather Heist (Michael): Involved in early mercenary work.
- The Big Score (Michael): A pivotal story mission that also ties into side content.
- The Third Way (Trevor): Completing Trevor's more volatile and often bizarre assments.
Stunt Jumps
There are 50 unique Stunt Jumps scattered across the map. Successfully completing these jumps, which involve launching your vehicle off ramps and landing in a desated area, contributes to the 'Show Off' achievement. Precision, speed, and the right vehicle are often key to landing these successfully.
Knife Flights and Barrel Rolls
Piloting aircraft through specific maneuvers, such as Knife Flights (flying sideways) and Barrel Rolls, also contributes to achievements. There are specific challenges for these, requiring you to perform them a certain number of times.
Shooting Range Challenges
The Ammu-Nation stores offer shooting range challenges. Excelling in these, achieving gold medals in pistol, submachine gun, assault rifle, shotgun, and sniper rifle categories, is necessary for the 'Arms Manager' achievement.
Under the Bridge and Knife Flight Challenges
These are aerial challenges that require flying under specific bridges or performing knife flights through desated checkpoints. They test your piloting skills and are crucial for certain achievements.
Property Missions
Purchasing certain businesses and properties unlocks unique mission chains. For example, buying the Sonar Collections Dock allows you to undertake missions to find nuclear waste barrels, contributing to the 'Waste Management' achievement.
Random Events
While not always directly tied to achievements, engaging with the numerous random events that occur throughout the world can sometimes lead to unique encounters or unlock opportunities that contribute to overall completion percentages and potential trophy unlocks.
How to Track Progress
You can track your progress for many of these side activities within the game's pause menu, under the 'Stats' section. This allows you to see how many Strangers and Freaks missions you've completed, how many stunt jumps you've landed, and your performance in various challenges.