The Huddle is a grotesque, amorphous entity formed by the boy merging with a mass of dormant bodies towards the end of the game. This transformation fundamentally changes the gameplay, as you now control a slow, heavy, and incredibly strong 'character'. The Huddle's abilities are limited to pushing, pulling, and breaking through obstacles with its sheer mass. It represents a significant shift in the boy's journey and is central to the game's final sequence and themes.
