Pilots provide crucial passive skills. Some common skills include 'Invulnerable' (prevents first damage), 'Adrenaline' (extra move after killing a Vek), 'Financier' (bonus Reputation), and 'Skilled' (bonus XP). Unique pilots like Bethany have 'Shield Self' at the start of every turn. Consider how a pilot's skill synergizes with their mech's role. For example, a pilot with 'Adrenaline' is excellent in a damage-dealing mech, while 'Invulnerable' is great for a frontline tank.
