Class and Mastery Introduction
Embarking on your journey in Last Epoch begins with choosing a class and, eventually, a Mastery. This foundational decision shapes your character's playstyle, abilities, and progression. This guide introduces the available classes and their unique Masteries.
Last Epoch features a distinct class system where players choose a base class and then specialize into one of three Masteries within that class. Each class offers a unique set of core mechanics and starting abilities, while Masteries provide a deeper specialization, unlocking powerful new skills and passive trees. Understanding these choices is crucial for building a character that als with your preferred playstyle.
Base Classes:
There are currently five base classes in Last Epoch, each with its own flavor and gameplay identity:
| Class | Description |
|---|---|
| Sentinel | A sturdy warrior focused on melee combat, defense, and commanding allies. They excel at protecting themselves and their party. |
| Rogue | A nimble and agile combatant specializing in ranged attacks, traps, and swift melee strikes. They rely on speed and precision. |
| Acolyte | A master of dark arts, summoning undead minions, casting debilitating curses, and wielding potent elemental magic. |
| Mage | A versatile spellcaster who manipulates elemental forces like fire, frost, and lightning, as well as arcane energies. |
| Primalist | A shapeshifter and nature warden who can transform into beasts, command animal companions, and harness the power of the elements. |
Masteries:
Once a character reaches a certain level (typically around level 15), they can choose one of three Masteries within their base class. Each Mastery offers a unique specialization, unlocking a new set of skills and a dedicated passive tree.
- Sentinel Masteries:
- Void Knight: Focuses on Void-infused melee attacks and temporal manipulation.
- Forge Guard: Specializes in heavy armor, fire damage, and summoning constructs.
- Paladin: A holy warrior who uses divine magic for healing, protection, and smiting foes.
- Rogue Masteries:
- Bladedancer: Emphasizes rapid melee strikes and evasive maneuvers.
- Falconer: Utilizes a falcon companion for ranged attacks and buffs.
- Marksman: Focuses on precise bow attacks and critical strikes.
- Acolyte Masteries:
- Lich: A master of death magic, curses, and life drain.
- Necromancer: Specializes in summoning and commanding a powerful army of undead.
- Warlock: Blends spellcasting with dark curses and chaotic elemental damage.
- Mage Masteries:
- Sorcerer: Focuses on raw elemental damage, particularly fire and lightning.
- Elementalist: Masters all elemental attunements, capable of combining fire, frost, and lightning.
- Spellblade: Integrates spellcasting with melee combat, infusing weapons with elemental power.
- Primalist Masteries:
- Beastmaster: Commands animal companions and can transform into powerful beasts.
- Shaman: Harnesses the power of storms and nature spirits for elemental attacks and buffs.
- Druid: Focuses on shapeshifting into various forms and controlling nature's wrath.
Choosing the right class and Mastery is a sificant decision that will define your character's journey through Eterra. Consider your preferred combat style and the synergies between skills when making your choice.