League of Legends
League of Legends

Ghost

Master the Ghost Summoner Spell in League of Legends. Learn its uses for chasing, escaping, repositioning, and which champions benefit most.

Ghost is a potent Summoner Spell in League of Legends that grants a significant burst of movement speed for a short duration. This spell is invaluable for champions who need to chase down targets, escape dangerous situations, or reposition quickly during teamfights. Mastering its usage can dramatically impact your dueling and survival capabilities.

What is Ghost?

When activated, Ghost grants the user a substantial increase in movement speed that decays over its duration. This allows for rapid closing of distances or swift retreats. Unlike other movement speed buffs, Ghost is not affected by crowd control that would normally reduce movement speed, making it exceptionally reliable.

Key Uses and Strategies

  • Chasing Down Targets: For champions with limited mobility or those who excel at sustained damage, Ghost is essential for catching fleeing enemies. ADCs, bruisers, and some assassins can use it to secure kills that would otherwise be impossible.
  • Escaping Danger: If you find yourself caught out of position or facing overwhelming odds, Ghost can provide the necessary speed to disengage and survive. This is particularly useful for champions who are vulnerable when caught.
  • Repositioning in Teamfights: During chaotic teamfights, Ghost allows players to quickly move to optimal positions. This could mean getting into range to deal damage, peeling for an ally, or dodging crucial enemy abilities.
  • Objective Control: Ghost can be used to quickly rotate to objectives like Dragon or Baron, or to secure a quick escape after taking an objective.
  • Split Pushing: For split pushers, Ghost can be used to either apply pressure more effectively or to escape when multiple enemies collapse on them.

Champions Who Benefit Most from Ghost

Ghost is particularly effective on champions who:

  • Lack inherent mobility: Champions like Darius, Nasus, or Vayne often take Ghost to compensate for their lack of dashes or blinks.
  • Excel at sustained damage: Champions who need to stay on top of their targets to deal damage, such as ADCs or some bruisers, find Ghost invaluable.
  • Have strong chase potential: Champions like Hecarim or Udyr can use Ghost to become unstoppable forces of nature.
  • Need to escape tough situations: Squishy champions who can be easily caught often take Ghost as a defensive measure.

When to Use Ghost

Timing is crucial for Ghost. Consider using it:

  • When you see an enemy trying to escape: Don't wait too long, or they might get away.
  • When you are about to be engaged upon: If you anticipate a fight you can't win, use Ghost to disengage.
  • When you need to quickly reach a teamfight: If a fight is breaking out across the map, Ghost can help you arrive faster.
  • When you are split pushing and see enemies rotating towards you: Use it to escape or to continue pushing if you believe you can win the 1v1.

Ghost vs. Other Summoner Spells

While Flash is almost universally taken, Ghost often competes with other offensive or defensive Summoner Spells like ite, Exhaust, or Teleport. The choice depends heavily on your champion, your role, and the enemy team composition. If you prioritize mobility and sustained engagement/escape, Ghost is an excellent choice.