Life is Strange: Before the Storm
Life is Strange: Before the Storm

Environmental Interactions

Understand environmental interactions in Life is Strange: Before the Storm. Utilize graffiti spots and other interactable elements for progression.

·Multi-source verified (57/57)

Many 'items' in Life is Strange: Before the Storm are not portable objects but rather parts of the environment that Chloe can interact with. These interactions often trigger dialogue, reveal hidden information, or are necessary for puzzle progression.

Environmental Interactions - Life is Strange: Before the Storm screenshot
Environmental Interactions
  • Graffiti Spots: These are specific locations on walls, dumpsters, or other surfaces where Chloe can tag. Finding and interacting with them is the game's primary collectible mechanic.
  • Music Players/Radios: Interacting with these often changes the background music, adding to the atmosphere or reflecting Chloe's mood.
  • Mirrors: Chloe often interacts with mirrors, triggering internal monologues that reveal her thoughts and feelings.
  • Tools & Parts (Junkyard): In Episode 2, you'll need to find specific tools (e.g., wrench, battery) and parts to repair Chloe's truck. These are scattered around the junkyard and require careful observation to locate.
  • D&D Board Game: In Episode 2, if you choose to help Mikey, you'll interact with the D&D game board, making choices that influence the outcome of their session.

The game encourages exploration and interaction with almost everything in Chloe's surroundings, as even seemingly minor objects can offer insights into her character or the world of Arcadia Bay.