Medieval Dynasty
Medieval Dynasty

Main Walkthrough

Complete guide to the main story quests in Medieval Dynasty, with step-by-step instructions for every mission.

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Main Walkthrough

Welcome, aspiring dynasty founder! This comprehensive walkthrough is your essential guide to navigating the main story quests of Medieval Dynasty. From your humble beginnings as a refugee seeking a new life to establishing a thriving village and securing your legacy, we'll cover every mission, providing detailed instructions, strategic tips, and insights into potential challenges. Follow these steps to successfully progress through the narrative, unlock all core game features, and build a dynasty that will stand the test of time.

Chapter 1: A New Beginning

Your journey begins with a desperate escape and a glimmer of hope. This chapter focuses on your initial survival, meeting key NPCs, and learning the fundamental mechanics of the game.

Quest: Uniegost's Story

Your very first task. This quest introduces you to the world and your initial benefactor.

  • Objective: Find Uniegost.
  • Location: Head north from where you spawn. Uniegost's hut is located on the eastern side of the river, just south of the main bridge leading to Gostovia. You'll see a small cluster of buildings.
  • NPC: Uniegost, the Castellan of Gostovia.
  • Action: Approach Uniegost and initiate dialogue. He will explain your situation and offer you a chance to start anew.
  • Reward: Access to the next quest, "A New Life."
  • Tip: Take a moment to look around Gostovia. Familiarize yourself with the layout, as you'll be returning here frequently. Note the various vendors and their locations.

Quest: A New Life

Uniegost tasks you with proving your worth and finding a suitable place to settle.

  • Objective 1: Find a suitable place to settle.
  • Action: Uniegost suggests looking for a spot near a river, with resources like wood and stone. Travel south-west from Gostovia. A common and excellent starting location is the flat area just south of the small lake, west of the river, and north of the bridge leading to Denica. This spot offers easy access to water, abundant trees, and stone deposits.
  • Objective 2: Build a simple house.
  • Action:
    1. Open your building menu (Q by default).
    2. Navigate to the "Buildings" tab, then "Houses."
    3. Select the "Small House."
    4. Place the blueprint in your chosen location.
    5. Gather resources: You'll need approximately 10 logs and 10 stones for the foundation, and then more logs, sticks, and straw for the walls and roof.
    6. Craft a Stone Axe (requires 1 log, 5 sticks, 2 stones) and a Stone Pickaxe (requires 1 log, 5 sticks, 2 stones) at your crafting menu (Q).
    7. Chop down trees for logs and sticks. Gather stones from the ground or use your pickaxe on larger rock formations.
    8. Use your hammer (crafted from 1 log, 10 sticks) to construct the house by hitting the glowing sections of the blueprint.
  • Objective 3: Talk to Uniegost.
  • Location: Return to Uniegost in Gostovia.
  • Reward: 200 Coins, +5 Dynasty Reputation, and access to the next chapter.
  • Common Pitfall: Don't build too far from resources initially. While you can move your village later, a good start saves time. Ensure your house is accessible and has space for future expansion.

Chapter 2: Building Foundations

With a roof over your head, it's time to expand your capabilities and establish a more sustainable lifestyle. This chapter introduces crafting, resource management, and basic farming.

Quest: The First Hunt

Uniegost wants to ensure you can feed yourself.

  • Objective 1: Hunt a wild animal.
  • Action: Craft a simple Wooden Spear (2 logs, 10 sticks) or a Wooden Bow (2 logs, 10 sticks) and some Stone Arrows (2 sticks, 1 stone, 1 feather per 5 arrows).
    • Recommended Loadout: Wooden Bow and Stone Arrows. It allows for safer, ranged hunting.
    • Strategy: Look for small game like Rabbits or Boars. Rabbits are easier to kill but provide less meat. Boars are more dangerous but yield more. Deer are also an option but can be skittish. Avoid Bears and Wisents early on unless you're confident.
    • Location: Animals are abundant in the forests surrounding your settlement. Listen for animal sounds.
    • Tip: Aim for the head for critical damage. Crouch (C) to sneak and get closer without startling animals.
  • Objective 2: Cook the meat.
  • Action:
    1. Harvest the animal carcass for Raw Meat and Leather.
    2. Build a Campfire (Q -> Buildings -> Crafting -> Campfire) near your house (requires 10 sticks, 5 stones).
    3. Interact with the campfire, place Raw Meat into the cooking slot.
    4. Wait for it to cook into Roasted Meat.
  • Objective 3: Talk to Uniegost.
  • Location: Uniegost in Gostovia.
  • Reward: 150 Coins, +5 Dynasty Reputation, and access to "The Farmer's Lot."
  • Missable: Ensure you actually cook the meat. Simply having raw meat won't complete the objective.

Quest: The Farmer's Lot

Uniegost wants you to learn the basics of agriculture.

  • Objective 1: Build a Field.
  • Action:
    1. Open your building menu (Q).
    2. Navigate to "Buildings" -> "Farming" -> "Field."
    3. Place a small field blueprint (e.g., 5x5 squares) near your house.
    4. You'll need a Hoe (crafted from 1 log, 10 sticks, 2 stones) to cultivate the field.
    5. Use the hoe on each square of the blueprint to turn it into cultivated land.
  • Objective 2: Fertilize the Field.
  • Action:
    1. You'll need Fertilizer. You can purchase it from vendors in Gostovia (e.g., Sambor, the farmer) or craft it later in a Manure Spreader (requires Manure, which comes from animal husbandry). For this quest, buying is easiest.
    2. Equip the Fertilizer.
    3. Use the Fertilizer on each cultivated square of your field.
  • Objective 3: Sow a Crop.
  • Action:
    1. Purchase some crop seeds. For your first field, Rye Seeds or Wheat Seeds are good options, available from farmers in Gostovia or Denica.
    2. Equip the seeds.
    3. Use the seeds on each fertilized square of your field.
  • Objective 4: Talk to Uniegost.
  • Location: Uniegost in Gostovia.
  • Reward: 200 Coins, +5 Dynasty Reputation, and access to "The Artisan's Touch."
  • Strategy: Start with a small field. You can expand later. Remember that different crops grow in different seasons. Rye and Wheat are typically autumn crops, while Cabbage and Carrots are spring/summer.

Chapter 3: Expanding Horizons

With basic survival covered, it's time to diversify your skills and attract your first villagers.

Quest: The Artisan's Touch

Uniegost wants you to demonstrate crafting proficiency.

  • Objective 1: Build a Workshop.
  • Action:
    1. Open your building menu (Q).
    2. Navigate to "Buildings" -> "Crafting" -> "Workshop."
    3. Place the blueprint and construct it using logs, sticks, and stone.
  • Objective 2: Craft a Wooden Bowl.
  • Action:
    1. Enter your newly built Workshop.
    2. Interact with the workbench inside.
    3. Select "Wooden Bowl" from the crafting menu.
    4. You'll need 1 log to craft it.
  • Objective 3: Talk to Uniegost.
  • Location: Uniegost in Gostovia.
  • Reward: 250 Coins, +10 Dynasty Reputation, and access to "The First Recruit."
  • Tip: The Workshop is crucial for crafting many early-game tools and items. Consider crafting extra tools to sell for profit.

Quest: The First Recruit

It's time to start building your community.

  • Objective 1: Recruit a villager.
  • Action:
    1. Travel to nearby villages such as Gostovia, Denica, Branica, or Lesnica.
    2. Look for NPCs with a "Recruit" dialogue option (usually indicated by a small house icon above their head when you look at them).
    3. Speak to them. They will have certain requirements, such as needing a house to live in and a job.
    4. Prerequisite: You must have a vacant house (a small house that is not your own) and a job available (e.g., a Woodcutter's Hut, Hunting Lodge, or Resource Storage).
    5. Strategy: Build a second Small House and a simple production building like a Woodcutter's Hut (Q -> Buildings -> Production -> Woodcutter's Hut) before attempting to recruit. This ensures you meet the requirements.
    6. Choosing a Villager: Look at their skills. Early on, a villager with good "Extraction" (for woodcutters/miners) or "Hunting" (for hunters) skills is beneficial.
  • Objective 2: Assign the villager a job.
  • Action:
    1. Open your Management menu (N).
    2. Go to the "Villagers" tab.
    3. Select your newly recruited villager.
    4. Assign them to an available job in one of your production buildings.
  • Objective 3: Talk to Uniegost.
  • Location: Uniegost in Gostovia.
  • Reward: 300 Coins, +15 Dynasty Reputation, and access to "The Taxman Cometh."
  • Common Pitfall: build a second house before trying to recruit. Villagers won't join if they have nowhere to live.

Chapter 4: Growth and Governance

Your village is growing, and with growth comes responsibilities – and taxes!

Quest: The Taxman Cometh

Uniegost informs you about your new obligations as a settlement leader.

  • Objective: Pay your first taxes.
  • Action:
    1. Taxes are paid annually, at the start of spring.
    2. You will receive a notification when taxes are due.
    3. Go to Uniegost in Gostovia.
    4. Initiate dialogue and select the option to pay your taxes.
    5. Tax Amount: Your tax amount will depend on the number of buildings you have and your overall Dynasty Reputation. Early taxes are usually manageable.
  • Reward: +10 Dynasty Reputation, and access to "The Heir."
  • Tip: Always keep some coins in reserve for taxes. Selling crafted items (like wooden bowls, stone tools) or hunted meat/leather is a good way to earn money.

Quest: The Heir

Uniegost reminds you of the importance of continuing your legacy.

  • Objective 1: Get married.
  • Action:
    1. You need to find a female NPC with whom you can build a relationship.
    2. Talk to various single women in villages. Look for the "Flirt" dialogue option.
    3. You'll need to increase your affection level with them through repeated conversations and gift-giving. Gifts can be flowers, food, or crafted items.
    4. Once your affection is high enough (usually around 70-80%), you'll get the option to propose marriage.
    5. Prerequisite: You must have a house with a bed for your wife.
  • Objective 2: Have a child.
  • Action:
    1. After marriage, your wife will eventually become pregnant. This happens randomly over time.
    2. Once pregnant, she will give birth after a few seasons.
    3. You will receive a notification when your child is born.
  • Objective 3: Talk to Uniegost.
  • Location: Uniegost in Gostovia.
  • Reward: +20 Dynasty Reputation, and access to the next chapter.
  • Strategy: Focus on one potential spouse. Giving gifts daily (even small ones) and having conversations will quickly raise affection.

This concludes the initial chapters of your journey. As your village grows and your dynasty expands, the challenges will become more complex, but so too will your capabilities. Continue to explore, build, and manage your resources to ensure your legacy endures!

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