Metal Gear Solid: Master Collection Vol. 2
Metal Gear Solid: Master Collection Vol. 2

CQC (Close Quarters Combat) Basics — Metal Gear Solid: Master Collection Vol. 2 Guide

Master Close Quarters Combat in Metal Gear Solid: Master Collection Vol. 2. Learn CQC holds and takedowns for silent enemy neutralization.

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CQC (Close Quarters Combat) Basics

Close Quarters Combat, or CQC, is a vital system in the Metal Gear Solid series that allows Snake to engage enemies in hand-to-hand combat. This system is designed to be fluid and versatile, offering both offensive and defensive options. Mastering CQC is essential for dealing with enemies up close, whether you intend to neutralize them silently or incapacitate them quickly.

CQC encompasses a range of techniques, from grappling and throwing enemies to disarming them and performing lethal or non-lethal takedowns. The effectiveness of your CQC maneuvers often depends on your positioning, timing, and the specific context of the encounter. Learning to chain these moves together can create devastating combos and allow you to control the flow of close-range engagements.

Initiating CQC

To initiate CQC, you typically need to get close to an unsuspecting enemy. This can be achieved by sneaking up behind them or by quickly closing the distance during an alert. Once within range, pressing the CQC button will trigger a grapple animation.

Grappling and Holding

Once you've grappled an enemy, you can hold them in a chokehold. From this position, you have several options. You can drag the enemy to a more secluded location, use them as a human shield, or proceed to other CQC maneuvers.

CQC Takedowns

From the grapple state, you can perform various takedowns:

  • Non-Lethal Takedown: Often involves a swift strike or choke that renders the enemy unconscious. This is crucial for stealth.
  • Lethal Takedown: A more brutal move that results in the enemy's death. Use this sparingly if you aim for a non-lethal playthrough.
  • Disarm: You can often disarm an enemy of their weapon, adding it to your inventory or using it against them.

CQC Defense

When an enemy attempts to attack you at close range, you may have a window to counter. This often involves a timed button press to parry or evade their attack, potentially opening them up for a CQC counter-attack.

Chaining CQC Moves

Advanced CQC involves chaining different moves together. For example, you might grapple an enemy, disarm them, then use their weapon against another approaching guard, all within a short timeframe.