Weapons are your primary means of defense and offense in Miscreated. They range from simple melee tools to powerful military-grade firearms and devastating explosives. Each type has its own advantages and disadvantages, and choosing the right weapon for the situation is key.

Firearms:
- Pistols (e.g., Glock 17, M9): Common, low damage, good for close-quarters and as a backup. Ammo: 9mm.
- Shotguns (e.g., Remington 870, Double Barrel): High damage at close range, limited range. Ammo: 12 Gauge.
- SMGs (e.g., MP5, UMP45): High rate of fire, good for medium range. Ammo: 9mm, .45 ACP.
- Assault Rifles (e.g., M4A1, AKM, SCAR-H): Versatile, good for all ranges, primary choice for PVP. Ammo: 5.56mm, 7.62x39mm, 7.62x51mm.
- Sniper Rifles (e.g., M24, SVD): High damage, long range, slow rate of fire. Ammo: .308, 7.62x54mmR.
- LMGs (e.g., M249): High capacity, suppressive fire, very rare. Ammo: 5.56mm.
Melee Weapons:
- Tools (e.g., Hatchet, Pickaxe): Dual-purpose for gathering and combat.
- Dedicated Melee (e.g., Machete, Baseball Bat): Good damage, silent, conserves ammo.
Explosives:
- Grenades (e.g., Frag Grenade, Smoke Grenade): Area denial, flushing out enemies.
- C4: Primary tool for base raiding, very rare.
Always carry enough ammunition for your firearms. Ammunition can be found as loose rounds, magazines, or crafted. Weapon attachments like scopes, suppressors, and foregrips can significantly improve a weapon's performance. Suppressors are particularly valuable for stealth, reducing the sound signature of your shots.