Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3: Twisted Reflection

Accessibility Features

Configure accessibility options in Monster Hunter Stories 3: Twisted Reflection. Modify controls, UI scaling, and colorblind modes for a comfortable experience.

Accessibility Features

Monster Hunter Stories 3: Twisted Reflection is designed with a range of accessibility options to ensure a broad audience can enjoy the rich world and engaging gameplay. Upon starting the game, players are presented with an initial accessibility menu. Here, you can adjust various settings to tailor the experience to your needs. The game offers multiple subtitle size options, from Small to Extra Large, and the ability to toggle subtitle background opacity for improved readability. For visual clarity, colorblind modes are available, specifically catering to Deuteranopia, Protanopia, and Tritanopia, adjusting the color palettes of important UI elements and in-game indicators.

Audio settings include adjustable master volume, music volume, and sound effect volume, allowing for fine-tuning of the audio mix. Furthermore, You can enable simplified control schemes, which consolidate complex button inputs into more manageable sequences. This includes options for auto-targeting during combat, reducing the need for precise aiming. For those sensitive to motion, camera shake can be completely disabled, and field-of-view adjustments are also provided. The game also features a text-to-speech option for menu navigation and important in-game dialogue, enhancing its usability for visually impaired players. These features are not static and can be accessed and modified at any time through the main options menu, allowing for dynamic adjustments as your needs change throughout your adventure.