Floor 2, 'Prehistoric Park', escalates the F.O.E. and puzzle complexity. Here, you'll encounter 'T-Rex' F.O.E.s, which are incredibly powerful and have a wide detection range. While slower than Raptors, engaging a T-Rex at this stage is highly discouraged. The puzzles on this floor often involve luring F.O.E.s onto specific 'Pressure Plates' to open doors or activate mechanisms. This requires careful planning and understanding of F.O.E. movement patterns.

You might need to use 'Bait' items (found in chests or gathering points) to temporarily distract F.O.E.s or lure them into specific positions. The 'Lost Children' on this floor are often guarded by T-Rex F.O.E.s, necessitating clever manipulation to retrieve them safely. There will be multiple switches and interconnected paths, so meticulous map drawing is more important than ever. Before facing the boss, ensure you've collected all 'Lost Children' and have fully explored the floor. The 'Healing Point' will signal the impending boss battle.