Handguns
- M92F Custom: Jill's starting weapon. Reliable but low damage. Good for conserving ammo on weaker enemies.
- SIGPRO SP2009: Found later. Slightly more powerful than the M92F.
Shotguns
- Remington M870: Excellent for close-range damage and crowd control. Essential for tougher zombies and Cerberus.
- Benelli M3S: A more powerful shotgun found later.
Magnums
- S&W M629: Extremely powerful, ideal for boss fights and highly durable enemies. Ammo is scarce.
Grenade Launchers
- M79 Grenade Launcher: Versatile weapon with different ammo types: Grenade Rounds (explosive), Flame Rounds (fire damage, good for Hunters), Acid Rounds (corrosive, effective against certain creatures), Freeze Rounds (freezes enemies).
Other Weapons
- Assault Rifle: Carlos's primary weapon. High rate of fire.
- Rocket Launcher: Acquired late-game or as a reward. One-shot kills most enemies.
- Knife: Last resort weapon. Can be used to conserve ammo on downed enemies.
Always prioritize headshots to maximize damage and conserve ammo. Use the right weapon for the right situation.
