Chris and his team infiltrate a massive aircraft carrier. This chapter features close-quarters combat and navigating the ship's intricate interior. You'll encounter J'avo with various mutations, including those with hardened arms (Rasklapanje) and those that can fly (Napad). Use grenades and heavy weapons to deal with armored foes. There are several timed sequences where you need to disarm bombs or activate mechanisms under pressure. The chapter culminates in a confrontation with a powerful B.O.W. in the ship's hangar, requiring strategic use of the environment.
