
Handguns
- M19 Handgun: Your starting weapon, reliable for headshots on weaker enemies.
- G17 Handgun: Found later, slightly more powerful.
- MPM Handgun: Mia's handgun on the ship, limited use.
- 44 MAG (Magnum): Extremely powerful, best saved for bosses. Requires Antique Coins.
Shotguns
- M37 Shotgun: Powerful close-range weapon, essential for Molded and bosses.
- M21 Shotgun: More powerful but slower reload. Requires Repair Kit.
Other Weapons
- Burner: Flamethrower, excellent for insects and Marguerite.
- Grenade Launcher: Versatile with Flame and Neuro Rounds, great for groups and bosses.
- Knife: Melee weapon, useful for breaking crates and conserving ammo.
- Remote Bombs: Explosive traps, good for setting up ambushes.