Resident Evil: Revelations 2
Resident Evil: Revelations 2

Weapons: Sub-Weapons & Melee

Gain an edge in Resident Evil: Revelations 2 with sub-weapons and melee. Utilize Moira's flashlight for stunning enemies and conserving ammunition.

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Beyond firearms, sub-weapons and melee attacks provide crucial utility and damage options. These tools are often overlooked but can be game-changers in tight situations or for conserving precious ammunition.

Weapons: Sub-Weapons & Melee - Resident Evil: Revelations 2 screenshot
Weapons: Sub-Weapons & Melee
  • Moira's Flashlight: Essential for stunning enemies, revealing hidden items, and blinding certain foes. It has a charge that replenishes over time. Use it frequently to create openings for Claire.
  • Moira's Crowbar: Her primary melee weapon. Effective for finishing off downed enemies, conserving ammo, and opening specific boarded-up doors or containers.
  • Natalia's Bricks: Natalia can pick up and throw bricks to stun or distract enemies. This is invaluable for crowd control or creating an escape route for Barry.
  • Knives: Both Claire and Barry carry knives. These are weak but have infinite uses. Best used for breaking crates, barrels, or finishing off very weak, downed enemies to save ammo.
  • Explosive Bottles: Crafted from Gunpowder and Empty Bottles. Standard grenades that deal area-of-effect damage.
  • Firebombs: Crafted from Alcohol and Cloth. Incendiary grenades that deal fire damage over time and can stun enemies. Effective against groups.
  • Decoy Bottles: Crafted from Gunpowder, Empty Bottle, and Cloth. Attract enemies to their landing spot, allowing you to bypass them or set up an ambush.
  • Smoke Bottles: Crafted from Gunpowder, Empty Bottle, and Alcohol. Create a smoke screen, obscuring enemy vision and allowing for stealth or escape.

Mastering the use of these sub-weapons and melee options will significantly improve your combat efficiency and resource management throughout the game.