Rogue Company
Rogue Company

LMGs Tier List & Stats

Learn which LMGs are dominant in Rogue Company. Our tier list provides detailed stats on light machine guns, accuracy, and sustained fire capabilities.

LMGs Tier List & Stats

Light Machine Guns (LMGs) in Rogue Company offer a unique blend of sustained firepower and area denial, making them crucial for holding down objectives and suppressing enemy pushes. While not as mobile as assault rifles, their large magazine sizes and consistent damage output can be devastating in the right hands. Mastering LMGs requires a strategic approach, focusing on positioning and understanding when to unleash their full potential. These weapons excel in longer engagements where their sustained fire can outlast opponents who rely on smaller magazine capacities. Effective use of LMGs often involves finding advantageous cover and prefiring common enemy routes to catch opponents off guard. The sheer volume of bullets they can put downrange makes them excellent for clearing out entrenched positions or breaking through enemy defenses. However, their slower reload times and reduced mobility mean that aggressive, close-quarters combat is generally not their strong suit, and players must be mindful of their positioning to avoid being caught out of cover during a reload.

The primary role of LMGs is to provide suppressive fire and maintain control over key areas of the map. Their high ammunition capacity allows players to continuously lay down fire without needing to frequently reload, which can be a significant advantage when defending objectives like the bomb site in Demolition or holding a control point in King of the Hill. This sustained pressure can force enemies to reposition or take unfavorable engagements. Furthermore, LMGs are effective at breaking through enemy utility, such as shields or deployable gadgets, due to their high rate of fire and damage. Players wielding LMGs should prioritize supporting their team by locking down sightlines and preventing enemy advances. While they may not be the go-to for quick eliminations in every scenario, their ability to control the flow of battle and create openings for their teammates makes them an indispensable part of a well-rounded Rogue Company loadout. Understanding the strengths and weaknesses of each LMG, and how they fit into different team compositions and map strategies, is key to maximizing their effectiveness.

Weapon Damage Fire Rate Magazine Size Range
LMG 1 (Placeholder) Holding down a long sightline on maps like High Castle or Midtown can be incredibly effective, allowing you to control enemy movement and provide covering fire for your teammates pushing objectives. Avoid engaging in close-quarters combat where faster-firing weapons or shotguns have a distinct advantage. Instead, focus on maintaining a mid-to-long range engagement. A common mistake is to push aggressively with an LMG, leaving yourself vulnerable during reloads or when caught in the open. It is far more effective to use the LMG's strengths to control space and support your team's advances from a more secure position. For instance, if your team is attempting to plant the bomb on Dust Devil, an LMG user could effectively lock down the approaches to the site, preventing the enemy team from retaking it. Similarly, in King of the Hill, an LMG can be used to deny enemy access to the control point by suppressing any attempts to push in. The sustained fire can also be useful for breaking down enemy defenses, such as destroying deployable gadgets or suppressing players behind cover, creating opportunities for your teammates to capitalize.