Samurai Shodown (2019)
Samurai Shodown (2019)

Move List

Learn every character's special techniques and super special moves in Samurai Shodown (2019). Master the move list to dominate the battlefield.

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Move List

Welcome, aspiring samurai! This detailed move list is your essential companion for mastering the diverse cast of Samurai Shodown (2019). We'll break down each character's special techniques, super special moves, and general strategies to help you dominate the battlefield. Remember, practice is key, so take these insights into the Dojo and refine your skills!

General Move Notations

Before diving into character-specific moves, let's clarify the common notations used throughout this guide:

  • Directional Inputs:
    • F: Forward (towards opponent)
    • B: Back (away from opponent)
    • D: Down
    • U: Up
    • DF: Down-Forward
    • DB: Down-Back
    • UF: Up-Forward
    • UB: Up-Back
    • QCF: Quarter Circle Forward (D, DF, F)
    • QCB: Quarter Circle Back (D, DB, B)
    • HCF: Half Circle Forward (B, DB, D, DF, F)
    • HCB: Half Circle Back (F, DF, D, DB, B)
    • DP: Dragon Punch Motion (F, D, DF)
    • RDP: Reverse Dragon Punch Motion (B, D, DB)
    • 360: Full 360-degree rotation
  • Attack Buttons:
    • L: Light Slash
    • M: Medium Slash
    • H: Heavy Slash
    • K: Kick
    • A+B: Light Slash + Medium Slash (often used for Rage Explosion)
    • L+M+H+K: All four attack buttons (often used for Weapon Flipping Technique)
  • Other Notations:
    • (Air): Can be performed in the air.
    • (Charge): Hold the initial direction for a moment before completing the input.
    • (Guard Cancel): Can be performed while blocking.
    • (SSM): Super Special Move. Requires a full Rage Gauge.
    • (WFT): Weapon Flipping Technique. Requires a full Rage Gauge.

Character-Specific Move Lists

Below, you'll find a detailed breakdown for each character. We'll start with the iconic Haohmaru and proceed through the roster. Each character section will include their special moves, super special moves, and a brief strategy overview.

Haohmaru

The wandering samurai, Haohmaru, is a master of powerful, straightforward sword techniques. His moves are designed for aggressive offense and punishing opponents who get too close.

  • Special Moves:
    • Senpuuretsuzan (Whirlwind Slash): QCF + L/M/H

      Haohmaru unleashes a spinning projectile. The strength of the button determines speed and damage. Use this to control space, poke at range, or finish off opponents. The Heavy version is slower but deals significant damage.

    • Kogetsuzan (Crescent Moon Slash): DP + L/M/H

      An anti-air uppercut with his sword. This is your primary tool for deterring jump-ins. The Heavy version has invincibility frames, making it a strong reversal option when under pressure.

    • Resshinzan (Crushing Slash): F, D, DF + K

      Haohmaru steps forward and delivers a powerful overhead slash. This move is excellent for breaking an opponent's guard or catching them off guard with its forward momentum.

    • Sake Kogeki (Sake Attack): QCB + L/M/H

      Haohmaru spits sake at his opponent. This move doesn't do damage but can stun or disorient, setting up for a follow-up attack. Experiment with different button strengths for varying effects.

  • Super Special Move:
    • Tenha Fuujinzan (Heavenly Seal Wind Slash): QCF, QCF + L+M (SSM)

      Haohmaru charges forward with a devastating, multi-hit sword attack. This move has significant range and deals massive damage. It's best used as a combo finisher or a desperate reversal when your Rage Gauge is full. Be careful, as it can be punished if blocked.

  • Weapon Flipping Technique:
    • Ougi Tenha Dankuuretsuzan (Secret Art: Heavenly Severing Sky Slash): QCB, HCF + L+M+H+K (WFT)

      Haohmaru performs a powerful, unblockable attack that disarms the opponent if it connects. This is a high-risk, high-reward move. Only attempt when you're confident it will land, as a missed WFT leaves you vulnerable.

Nakoruru

Nakoruru, the nature-loving Ainu warrior, fights alongside her hawk, Mamahaha. Her style emphasizes speed, agility, and tricky aerial maneuvers.

  • Special Moves:
    • Annu Mutsube (Hawk Attack): QCF + L/M/H

      Mamahaha swoops forward, attacking the opponent. The button strength determines the hawk's trajectory and speed. Use this for zoning, pressure, or extending combos.

    • Lela Mutsube (Hawk Ride): QCB + L/M/H

      Nakoruru jumps onto Mamahaha's back, allowing for aerial movement and attacks. While riding, you can perform special aerial attacks or simply reposition yourself. This is crucial for her evasive and mix-up game.

    • Kamui Rimuse (Spirit of the Forest): DP + L/M/H

      Nakoruru performs a quick, upward slash. Similar to a traditional DP, this serves as an anti-air. The Heavy version offers invincibility.

    • Kamui Chiki (Spirit of the Earth): QCB + K (Air)

      While airborne, Nakoruru dives downwards with a kick. This is a great move for surprising opponents from above or extending air combos.

  • Super Special Move:
    • Irushika Yatoro (Nature's Protection): QCF, QCF + L+M (SSM)

      Nakoruru calls upon the spirits of nature for a multi-hit attack. This move has good range and can be used to punish whiffed attacks or as a combo ender.

  • Weapon Flipping Technique:
    • Shiriki Kamui Rimuse (Sacred Spirit of the Forest): QCB, HCF + L+M+H+K (WFT)

      Nakoruru and Mamahaha combine for a powerful, unblockable assault that disarms the foe. Timing is key for this move, as it leaves her open if missed.

Ukyo Tachibana

Ukyo is a master swordsman known for his elegant, lightning-fast draws and precise strikes. His playstyle revolves around spacing, quick pokes, and punishing openings.

  • Special Moves:
    • Tsubame Gaeshi (Swallow Swat): QCB + L/M/H (Air)

      Ukyo performs a downward-arcing sword strike. This move is excellent for aerial approaches, cross-ups, and creating pressure. The strength of the button affects the arc and speed.

    • Hiken Sasame Yuki (Secret Sword: Snowfall): QCF + L/M/H

      Ukyo draws his sword with incredible speed, launching a flurry of tiny projectiles. This is a fantastic zoning tool and can be used to keep opponents at bay. The Heavy version sends more projectiles.

    • Mizukiri (Water Cut): DP + L/M/H

      Ukyo lunges forward with a quick, horizontal slash. This move has good reach and can be used to punish opponents from a distance or as a quick poke.

  • Super Special Move:
    • Tsubame Rokuren (Six Swallows): QCF, QCF + L+M (SSM)

      Ukyo performs a series of rapid, multi-hit sword slashes, culminating in a powerful finishing blow. This move is a strong combo finisher and can catch opponents off guard with its speed.

  • Weapon Flipping Technique:
    • Hiken: Zankou (Secret Sword: Fading Light): QCB, HCF + L+M+H+K (WFT)

      Ukyo executes a blindingly fast, unblockable draw attack that disarms his opponent. This move requires precise timing due to its quick execution and recovery if missed.

This section will continue to expand with detailed move lists for every character in the game. Keep an eye out for updates and new strategies!