This chapter takes you deeper into the museum's ancient sections, where you'll encounter new enemy types and acquire powerful weapons. The environment becomes more claustrophobic in some areas, forcing closer engagements. Be prepared for ambushes in narrow corridors. The primary objective is to find a way to activate an ancient device. You'll face more Kleer Skeletons, often in large groups, so the Shotgun (which you'll find early in this chapter) will become your best friend. Watch out for the first appearance of the Arachnoids, which are heavily armored and fire energy blasts. Prioritize their turrets. This chapter also introduces the infamous Sirian Werebulls, which charge relentlessly. Dodge their attacks and hit them from the sides or rear. Resource management becomes more critical here, as ammo can be scarce if you're not efficient with your shots. Explore every nook and cranny for hidden supplies.
