Sam's arsenal is legendary. Here's a breakdown of each weapon:

| Weapon | Primary Fire | Alternate Fire | Recommended Use |
|---|---|---|---|
| Knife | Melee attack | N/A | Emergency only, breaking small objects. |
| Revolver (Colt) | Single shot | N/A | Weak enemies, headshots, conserving ammo. |
| Shotgun | Wide spread shot | N/A | Close-quarters, groups of weak enemies. |
| Double Shotgun | Two wide spread shots | N/A | High damage close-quarters, single tough enemies. |
| Minigun | Rapid fire bullets | N/A | Sustained damage, clearing swarms of weak enemies. |
| Rocket Launcher | Fires a rocket | N/A | Large enemies, groups, splash damage. |
| Grenade Launcher | Fires bouncing grenades | N/A | Enemies behind cover, groups, splash damage. |
| Lasergun | Continuous laser beam | N/A | Sustained damage, precise targeting, energy efficient. |
| Sniper Rifle | Scoped single shot | Zoom | Long-range, precise headshots on tough enemies. |
| Cannon | Fires a cannonball | N/A | Massive damage, piercing through multiple enemies, boss damage. |
Mastering weapon switching is key. For example, use the Minigun for Headless Kamikazes, the Double Shotgun for Kleer Skeletons, and the Rocket Launcher for Sirian Werebulls or Arachnoids. The Cannon is your ultimate weapon for boss fights and clearing entire waves.