The Defect is a sentient automaton that utilizes Orbs for offense and defense. Its starting relic, Plasma Orb, generates 1 Energy at the start of each turn. Key mechanics include evoking Orbs (e.g., Lightning, Frost, Dark, Plasma), generating Focus (e.g., Consume, Defragment), and playing Power cards (e.g., Electrodynamics, Biased Cognition). The Defect often takes a few turns to set up its engine, but once running, it can be incredibly powerful and resilient.
