Players roll a die and move around a large board. Landing on different spaces triggers various events:

- Fighter Spaces: Landing on these allows you to collect a random fighter. These fighters will be available to you in the final battle.
- Equipment Spaces: Grants you a piece of equipment that boosts your stats (Attack, Defense, Speed) for the final battle.
- Item Spaces: Provides a random item that can be used on the board (e.g., extra dice rolls, warp pipes).
- Battle Spaces: Triggers a short, often themed, Smash battle. The winner of these battles can steal fighters or equipment from other players.
- Event Spaces: These can be positive (e.g., free fighters) or negative (e.g., losing fighters).
- Rival Spaces: Landing on these often triggers a battle against a specific rival character, with unique rewards for winning.
The goal is to accumulate as many strong fighters and stat boosts as possible before the turns run out. Pay attention to what other players are collecting and try to counter their strategies by stealing their best assets.