How to Beat Battle Strategies
Defeating the formidable bosses and challenging enemies in Tales of Arise requires more than just brute force; it demands strategic planning and execution. Understanding enemy patterns, exploiting weaknesses, and coordinating your party's abilities are crucial for victory. This guide outlines key strategies to overcome tough encounters.
Analyze Enemy Weaknesses: Before engaging a tough enemy or boss, try to identify its elemental or physical weaknesses. This information can often be gleaned from enemy descriptions in the 'Enemy Book' or through trial and error during combat. Exploiting these weaknesses with the correct Artes or weapon types will sificantly increase your damage output and shorten the fight.
Utilize Boost Attacks Effectively: Each party member's Boost Attack serves a specific purpose. Alphen's can interrupt airborne enemies, Shionne's can target weak points, Rinwell's can steal spells, Law's can break armor, Kisara's can knock enemies down, and Dohalim's can control crowds. Learn these functions and use them to counter specific enemy actions, create openings for your party, or prevent devastating attacks.
Manage CP and Healing: Cure Points (CP) are essential for healing Artes. Ensure you have enough CP for healing during prolonged battles. If CP runs low, consider using healing items like 'Gels' or resting at a camp. Shionne and Dohalim are your primary healers, so ensure they are equipped with useful healing Artes and have sufficient AG to cast them.
Master the Break System: Filling an enemy's stagger gauge puts them into a 'Break' state, making them highly vulnerable. During this time, unleash your most powerful combos and Artes. A 'Break Burst' can deal massive damage and is often the key to defeating tougher foes quickly.
Party Formation and Tactics: Experiment with different party compositions to find what works best against specific enemies. Set your AI companions' tactics appropriately (e.g., 'Focus Fire' on a specific target, 'Defend' to preserve HP). Don't hesitate to switch control to a different character if needed to execute a specific strategy or dodge a critical attack.
| Strategy Element | Action | Benefit |
|---|---|---|
| Weakness Exploitation | Use correct elemental/physical damage | Increased damage, faster victory |
| Boost Attacks | Strategic use of character abilities | Interrupts, openings, crowd control |
| CP Management | Conserve CP, use items/rests | Sustained healing |
| Break System | Fill stagger gauge, trigger Break Burst | Massive damage window |
| Party Tactics | Set AI behavior, switch characters | Optimized team performance |