Tales of Graces f
Tales of Graces f

Combat System: Chain Capacity (CC) & Artes — Tales of Graces f Guide

Understand the Tales of Graces f combat system with Chain Capacity (CC) and Artes. Learn how CC regenerates and the differences between A-Artes and B-Artes.

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Tales of Graces f features the unique Chain Capacity (CC) combat system. Instead of traditional TP or MP, all actions in combat consume CC. Your CC bar regenerates over time and by successfully landing attacks or guarding. Artes are special attacks or spells, categorized into A-Artes (Assault Artes) and B-Artes (Burst Artes). A-Artes are physical attacks that chain together, while B-Artes are more powerful, often magical, attacks. Learning to manage your CC effectively, chaining A-Artes into B-Artes, and using Quicksteps and Guards are key to mastering combat. Experiment with different arte combinations to find what works best for each character and enemy type.

Combat System: Chain Capacity (CC) & Artes - Tales of Graces f screenshot
Combat System: Chain Capacity (CC) & Artes
  • Chain Capacity (CC): Resource for all combat actions. Regenerates over time.
  • A-Artes: Physical attacks, chained together using the Circle button.
  • B-Artes: Powerful, often magical attacks, executed by holding Circle after an A-Arte or directly.
  • Quickstep: Evade attacks and reposition. Consumes CC.
  • Guard: Reduce incoming damage and recover CC.