Tales of Xillia utilizes the Dual Raid Linear Motion Battle System. Combat is real-time and action-oriented. You control one character directly, while the others are controlled by AI or other players. Key elements include:

- Normal Attacks: Basic attacks that can be chained.
- Artes: Special skills consuming Technical Points (TP). Categorized into Martial, Magic, and Linked Artes.
- Linked Artes: Powerful attacks performed by two linked characters. Requires a full Linked Artes Gauge.
- Linking: Partner with another character to gain support abilities and perform Linked Artes.
- Over Limit: A temporary state where characters can use artes without TP cost and chain multiple artes.
- Guard: Reduces incoming damage.
- Sidestep: Evade enemy attacks.
Experiment with different character links to discover powerful combinations and support abilities. Understanding elemental weaknesses and resistances is crucial for maximizing damage output.
While Tales of Xillia features a TP-based system, it incorporates the technical sidestepping and aggressive mobility popularized by the refined Style Shift mechanics in Tales of Graces f.
While Tales of Xillia features the Dual Raid system, its combat evolves the technical foundation established by the 2.5D movement mechanics found in Tales of Vesperia: Definitive Edition.