Bebop is another early boss, similar to Rocksteady but with a ranged option. His attacks include:

- Shotgun Blast: Bebop will fire a spread of projectiles from his shotgun.
- Charge: A straightforward charge attack, similar to Rocksteady's.
- Spinning Attack: He'll spin around with his weapon, hitting anyone close by.
Strategy: Bebop's shotgun blasts can be dodged by rolling through them or jumping over them if you're far enough away. His charge attack is handled the same way as Rocksteady's: dodge and counter. The spinning attack leaves him vulnerable for a short period after he finishes, which is your primary opening for damage. Get in a quick combo, then be prepared to dodge his next move. Utilize your special attacks when he's stunned or recovering from an attack. In co-op, focus fire on him after he completes a move, or have one player draw his attention while others attack from the sides. Maintain medium distance to react to his shotgun, but be ready to close in for melee.