The Division: Resurgence
The Division: Resurgence

SMGs & Shotguns Overview

Master close to mid-range combat in The Division: Resurgence. Compare SMGs and Shotguns to find the best weapons for your aggressive offensive build.

SMGs & Shotguns Overview

Submachine Guns (SMGs) and Shotguns in The Division Resurgence are quintessential close-quarters combat weapons, desed for aggressive pushes and clearing out enemies in tight urban environments. SMGs, characterized by their high rate of fire and excellent mobility, are ideal for flanking maneuvers and engaging targets at very close ranges, typically within 15 meters. Their fast firing speed makes them excellent for applying status effects like bleeding or shock quickly, especially when paired with the right talents. Weapons like the 'MP5' are consistently strong performers due to their balanced stats, offering a good mix of damage, rate of fire, and manageable recoil. The 'UMP-45', while having a slower rate of fire, compensates with higher damage per shot, making it a potent choice for players who can land their shots accurately. The 'Vector .45 ACP' is another top-tier SMG, known for its blistering rate of fire, which can melt through enemy armor and health bars in seconds. However, its smaller magazine size often necessitates frequent reloads, making talents that boost reload speed or magazine capacity highly beneficial. Shotguns, on the other hand, are devastating at point-blank range, capable of one-shotting many enemies if all pellets connect. They are less forgiving at medium to long distances, with damage dropping off sificantly. The 'M870' is a classic pump-action shotgun that offers a good balance of damage and rate of fire, making it a reliable choice for clearing rooms. Its power lies in its ability to stagger heavily armored enemies with a single blast. For players who prefer semi-automatic fire, the 'SASG-12' provides a higher rate of fire, allowing for follow-up shots more quickly, though its damage per shot is typically lower than the M870. The 'Super 90' is another semi-automatic option known for its versatility and decent range for a shotgun. When using shotguns, positioning is paramount. Agents should aim to get as close as possible to their targets, ideally behind cover or during a flank, to maximize pellet spread and damage. The 'Striker's Battlegear' brand set, for example, offers bonuses that synergize well with shotguns, increasing weapon handling and damage as you land consecutive shots.

  • SMGs: Ideal for close-quarters, high rate of fire, mobility. Examples: MP5, UMP-45, Vector .45 ACP.
  • Shotguns: Devastating at point-blank range, high burst damage. Examples: M870, SASG-12, Super 90.

Both SMGs and shotguns benefit greatly from talents that enhance close-range effectiveness. For SMGs, consider talents like "Close and Personal", which grants a damage bonus after performing a melee attack or a close-range kill. For shotguns, talents that increase damage based on proximity or grant bonus armor upon a kill are invaluable. Remember to utilize cover effectively and manage your ammunition, as both weapon classes tend to have smaller magazine sizes or slower reload animations compared to assault rifles.