The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind

Console Commands (PC)

Utilize Morrowind's console commands for PC players. Learn how to access and use these powerful tools to alter your experience or fix glitches on Vvardenfell.

Console Commands (PC)

For the discerning Nerevarine who wishes to bend Vvardenfell to their will, or simply correct an unfortunate glitch, Morrowind's console commands are an invaluable tool. Accessing the console is straightforward, but using its myriad functions requires a bit of knowledge. Remember, while powerful, excessive use can diminish the challenge and immersion of your journey. Use these commands wisely!

Accessing the Console

To open the console in-game, simply press the tilde (~) key. This is typically located to the left of the '1' key on most keyboards. Once open, a small prompt will appear at the bottom left of your screen. Type your desired command and press Enter to execute it. To close the console, press the tilde (~) key again.

Essential Commands for Every Nerevarine

These commands are incredibly useful for troubleshooting, experimentation, or simply enhancing your gameplay experience.

  • TGM (Toggle God Mode):

    This command grants you invincibility, infinite Magicka, and infinite Fatigue. You will take no damage, can cast spells endlessly, and sprint without tiring. Perfect for exploring dangerous dungeons like the Dagoth Ur's Citadel without fear, or testing out powerful spell combinations.

  • TCL (Toggle Collision):

    Enables or disables collision. With collision off, you can walk through walls, fly through the air, and bypass obstacles. This is incredibly useful for getting unstuck from terrain, reaching inaccessible areas, or quickly traversing large distances without relying on fast travel or expensive Silt Strider fares. Ever wanted to see what's behind the locked door in the Vivec Temple? Now you can!

  • Player->AddItem "Item_ID" Quantity:

    This is your go-to command for acquiring any item in the game. You'll need the specific "Item_ID" for the item you desire. For example, to add 1000 gold pieces, you would type: Player->AddItem "Gold_001" 1000. Want a Daedric Katana? Find its Item_ID (e.g., "Daedric_Katana") and type: Player->AddItem "Daedric_Katana" 1. This is invaluable for testing builds, recovering lost quest items, or simply bypassing the grind for rare artifacts.

    • Finding Item IDs: The easiest way to find an Item_ID is to open the console, click on an item in the game world (e.g., a potion on a table), and its ID will appear at the top of the console. Alternatively, comprehensive lists of Item_IDs can be found on various fan wikis.
  • Player->SetHealth Value:

    Directly sets your character's current health to the specified Value. For example, Player->SetHealth 200 will set your health to 200. Useful for instantly healing yourself after a tough battle or recovering from a fall.

  • Player->SetMagicka Value:

    Similar to SetHealth, this command sets your current Magicka to the specified Value. Essential for mages who need a quick refill.

  • Player->SetFatigue Value:

    Sets your current Fatigue to the specified Value. Keep your stamina high for sprinting and combat.

  • FixMe:

    A lifesaver! This command attempts to teleport your character a short distance forward, often resolving issues where you might be stuck in terrain or geometry. If you find yourself wedged between a rock and a hard place in the Ashlands, this is your first resort.

  • Resurrect:

    After clicking on a dead NPC or creature in the console, typing Resurrect will bring them back to life. Be cautious, as resurrected NPCs may not always behave as expected, especially if they were part of a quest. This is best used for bringing back important quest givers you accidentally dispatched, or for a bit of morbid fun.

  • COC "Cell_ID" (Center On Cell):

    Teleports your character to the center of a specified game cell. This is incredibly powerful for fast travel to any location, even those you haven't discovered. For instance, COC "Ebonheart" will instantly transport you to Ebonheart. You'll need to know the specific Cell_ID, which can often be found by clicking on a door or landmark in the console and noting the ID that appears.

    • Example Cell IDs:
      • "Seyda Neen"
      • "Balmora"
      • "Vivec, Foreign Quarter Plaza"
      • "Ald'ruhn, Ald'ruhn Guild of Mages"
  • SetJournalIndex "Quest_ID" Stage_Number:

    Advances or sets the stage of a specific quest. This is crucial for fixing broken quests or skipping ahead if you've already completed a segment in a previous playthrough. You'll need the "Quest_ID" (e.g., "Main_Quest") and the desired Stage_Number. Consult online resources for specific quest IDs and stage numbers.

Advanced Troubleshooting and Modding Aids

These commands are more specialized and often used by players who are debugging issues or working with mods.

  • RA (Reset Actors):

    Resets all actors (NPCs and creatures) in the current cell to their initial states. This can sometimes fix AI pathing issues or unresponsive NPCs, but use with caution as it can also reset quest progress for NPCs in the area.

  • ORI (Output Reference Info):

    After clicking on an object in the console, this command outputs detailed information about that object, including its base ID, reference ID, and current state. Extremely useful for modders or for identifying specific items for other console commands.

  • ToggleCollisionGrid:

    Displays the collision grid of the current cell. Primarily a debugging tool for understanding game geometry and collision detection.

Remember to save your game before experimenting with console commands, especially the more impactful ones. Happy adventuring, Nerevarine!