The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind

Faction ID List (for Console Use)

Access the Faction ID list for Morrowind console commands. Manipulate reputation and membership for factions like the Fighters Guild and House Telvanni.

Faction ID List (for Console Use)

For players using console commands or advanced modding techniques, knowing the internal IDs for various factions is essential. These IDs are used to manipulate faction reputation, grant membership, or trigger faction-specific events. While not typically used in a standard playthrough, they are invaluable for debugging, testing, or creating custom scenarios.

These IDs are numerical identifiers that the game engine uses to reference each faction. They are crucial for commands that directly interact with the game's faction system. Without the correct ID, any attempt to modify faction relations or grant access will fail. This list serves as a reference for those delving into the more technical aspects of Morrowind.

Common Faction IDs

Faction Name ID
Imperial Legion 10
Fighters Guild 20
Mages Guild 30
Thieves Guild 40
House Hlaalu 50
House Redoran 60
House Telvanni 70
Tribunal Temple 80
Imperial Cult 90
Blades 110
Commoners 120
Outlaws 130
Ashlander Tribes 140
Dagoth Cult 150
Imperial Service 160
Dark Brotherhood (Not fully implemented in base game) 170

Using Faction IDs

Faction IDs are typically used with console commands such as:

  • player->addfaction [FactionID] [Rank]: Adds You to a faction with a specified rank.
  • pc->setfactionrank [FactionID] [Rank]: Sets the player's rank in a faction.
  • pc->getfactionrank [FactionID]: Retrieves the player's current rank in a faction.

Remember that using console commands can sometimes lead to unintended consequences or break quests. Always save your game before experimenting with such commands.