The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind

List of All Birthsigns & Their Powers

Choose your Morrowind births. Select the perfect celestial alignment for unique passive bonuses and powerful active abilities to shape your character.

List of All Birthss & Their Powers

Choosing a births at the beginning of your Morrowind adventure is a crucial decision that can sificantly influence your character's development and playstyle. Each births offers a unique passive bonus or a powerful active ability, shaping your character's strengths and weaknesses from the outset.

These celestial alments grant distinct advantages, whether it's a boost to core attributes, an increase in magical reserves, or the ability to conjure powerful effects. Understanding the nuances of each births will help you create a character that als with your desired role, be it a mighty warrior, a cunning mage, or a stealthy assassin.

Birthss are categorized into three groups: The Warrior, The Mage, and The Thief. Within these groups are specific ss, each with its own unique boon.

The Warrior Birthss

Births Power/Bonus Description
The Warrior +10 Strength A straightforward boost to your primary combat attribute.
The Lord +25% Resist Magic, Restore Health 1x/day Excellent defensive capabilities and a potent self-heal.
The Lady +10 Personality, +10 Willpower Enhances social interactions and magical resistance.
The Steed +50 Speed, +25 Burden Unmatched mobility and carrying capacity.

The Mage Birthss

Births Power/Bonus Description
The Mage +25 Magicka A modest increase to your magical pool.
The Apprentice +50 Magicka, 100% Weakness to Magicka A sificant magicka boost comes with a dangerous vulnerability.
The Atronach +200 Magicka, Spell Absorption 50%, Cannot Regenerate Magicka Massive magicka pool and spell absorption, but no natural regeneration.
The Tower Unlock 1x/day Allows you to unlock any door once per day.

The Thief Birthss

Births Power/Bonus Description
The Thief +10 Agility, +10 Luck Enhances reflexes and general fortune.
The Shadow Invisibility 1x/day Grants a powerful invisibility effect once per day.
The Serpent Poison 1x/day Delivers a potent poison attack once per day.
The Ritual Restore Health 2x/day Provides a consistent health regeneration effect.

Consider your character's intended class and skills when selecting a births. A warrior might benefit from The Warrior or The Steed, while a mage would find The Apprentice or The Atronach appealing. Thieves might lean towards The Shadow or The Serpent.