The world of The Elder Scrolls III: Morrowind is an incredibly interactive environment, allowing players to pursue various paths beyond the main quest. You can explore Vvardenfell as a nimble thief, picking pockets and fencing stolen goods, or join the Mages Guild. The game offers an open-play style, meaning you can shape your character and adventure as you wish.
Exploration & World
The Elder Scrolls III: Morrowind offers an open-play style role-playing experience. While the main quest centers on the player being the Nerevarine of prophecy, you are free to do what you want and be who you wish. You can:
- Prowl the streets as a nimble thief, picking pockets and fencing ill-gotten treasure.
- Join the Mages Guild.
The expansion, The Elder Scrolls Online: Morrowind, takes place on the island of Vvardenfell. Challenges on Vvardenfell include mutually hostile cultures, untamed wildernesses, and the Blight. The Temple and traditional Dunmer cultures oppose Imperial colonists, and Great House interests conflict. The Imperial Legions maintain order but cannot protect against bandits, necromancers, witches, fiends, and grotesque monstrosities in the sparsely inhabited wastelands. The Blight, emanating from Dagoth Ur, warps and poisons creatures, creating diseased horrors that threaten travelers and settlements.
Notable locations on Vvardenfell include:
- World Bosses:
- Dubdil Alar Tower
- Sulipund Grange
- Missir-Dadalit Egg Mine
- Other locations:
- Addadshashammu
- Aleft
- Arkngthunch-Sturdumz
- Ashalmimilkala
- Ashurnabitashpi
- Bthuand
- Cavern of the Incarnate
- Dushariran
- Drath Ancestral Tomb
- Dren Plantation
- Falensarano
- Fields of Kummu
- Galom Daeus
- Hanud
- Helan Ancestral Tomb
- Holamayan Monastery