The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind

Daedric Quests

Seek powerful artifacts by undertaking dangerous tasks for Daedric Princes in Morrowind. Learn about shrines and unique rewards in The Elder Scrolls III.

Daedric Quests

The Daedric Princes are powerful, capricious entities who often demand strange and dangerous tasks from mortals. Undertaking a Daedric quest in Morrowind can reward you with potent artifacts, unique abilities, or sificant gold, but often at a moral or ethical cost. These quests are typically initiated by finding shrines dedicated to the Daedric Princes or by receiving direct communication from them.

Each Daedric Prince has a distinct personality and set of demands. Some may ask for sacrifices, others for the retrieval of lost items, and some might simply test your resolve or morality. The rewards are often tailored to the Prince's domain, reflecting their power and influence.

Here's a look at some of the prominent Daedric Princes and their associated quests:

Daedric Prince Quest Giver/Location Typical Reward Quest Summary
Azura Shrine of Azura (West of the West Gash) Azura's Star (reusable soul gem) Retrieve Azura's Star from a tomb, often guarded by powerful undead.
Boethiah Shrine of Boethiah (South of Ald Velothi) Ebony Mail (powerful enchanted armor) Defeat a champion of Boethiah in single combat.
Clavicus Vile Shrine of Clavicus Vile (East of Balmora) Umbra (powerful enchanted sword) Retrieve the sword Umbra from a powerful warrior.
Hermaeus Mora Shrine of Hermaeus Mora (South of Tel Vos) Oghma Infinium (skill increase) Retrieve a forbidden tome from a dangerous location.
Hircine Shrine of Hircine (West of Balmora) Hircine's Ring (invisibility) Hunt down and kill a specific creature.
Jyggalag (Part of the Shivering Isles expansion, not base game) (Unique rewards) (Involves the Greymarch)
Malacath Shrine of Malacath (South of Ashurnibibi) Volendrung (powerful warhammer) Retrieve a sacred hammer from a troll.
Mehrunes Dagon Shrine of Mehrunes Dagon (South of Vivec City) Daedric Crescent (powerful dagger) Retrieve a powerful artifact from a Daedric ruin.
Mephala Shrine of Mephala (West of Ald'ruhn) Wabbajack (random effect staff) Slay a specific target.
Molag Bal Shrine of Molag Bal (South of Gnisis) Mace of Molag Bal (powerful mace) Retrieve a mace from a tomb.
Namira Shrine of Namira (South of Balmora) Grimoire of the Shadow (spell absorption) Consume the flesh of a specific creature.
Nocturnal Shrine of Nocturnal (West of Sadrith Mora) Fool's Gold (enchanted ring) Retrieve a stolen artifact.
Peryite Shrine of Peryite (South of Gnisis) Peryite's Daedric Charm (spell resistance) Retrieve a cursed artifact.
Sanguine Shrine of Sanguine (West of Balmora) Sanguine's Rose (summoned creature) Retrieve a magical rose.
Sheogorath Shrine of Sheogorath (East of Ald'ruhn) Mace of Molag Bal (powerful mace) Retrieve a sacred artifact.
Vaermina Shrine of Vaermina (South of Balmora) Vaermina's Torment (spell damage) Retrieve a cursed artifact.

When approaching a Daedric shrine, be prepared for a challenge. The Princes often require you to perform acts that may conflict with your character's alment or morality. Some quests involve killing innocent NPCs, stealing valuable items, or performing acts of cruelty. Weigh the potential rewards against the consequences for your character's reputation and alment.

The locations of these shrines are often marked on your map once you discover them, but finding them initially can be part of the challenge. Some Princes will communicate with you directly, appearing in dreams or visions, to guide you to their shrines.