Faction Quests (Detailed Guides)
Morrowind's faction questlines are extensive and offer some of the most rewarding experiences in the game. This section provides a detailed look at the progression and key steps within the major faction questlines, helping you navigate their challenges and secure their unique benefits.
Fighters Guild: Your journey begins with simple tasks like exterminating pests in Balmora or escorting caravans. As you rise through the ranks, you'll undertake more dangerous missions, such as clearing out bandit dens like the Bandit's Cave near Balmora, or confronting powerful monsters like the Grisly Troll in the Ascadian Isles. Key quests involve uncovering a conspiracy within the guild itself, leading you to confront corrupt members and ultimately securing the guild's future. Rewards include gold, unique weapons like the Fighters Guild Shortsword, and access to combat training.
Mages Guild: The Mages Guild quests often involve arcane research, retrieving lost artifacts, and dealing with magical anomalies. Early quests might involve fetching ingredients for alchemical experiments or delivering messages between guild halls. Later, you'll delve into ancient ruins like Ald Redaynia to recover forbidden texts or confront rogue mages. A sificant arc involves dealing with the threat of the Scrib Jelly cult and their dangerous rituals. Progression grants access to powerful spells, enchanting services, and unique magical items such as the Mages Guild Ring.
Thieves Guild: The Thieves Guild focuses on stealth, larceny, and espionage. Quests often begin with simple pickpocketing or burglary tasks in cities like Balmora and Vivec. You'll learn to utilize stealth, lockpicking, and illusion magic to your advantage. Key missions involve infiltrating heavily guarded fortresses, stealing valuable artifacts like the Sunder artifact, and sabotaging rival organizations. The guild's questline culminates in a confrontation with the powerful criminal organization known as the Camonna Tong. Rewards include gold, unique stealth-enhancing gear, and access to fences for stolen goods.
Great Houses: Each Great House (Hlaalu, Redoran, Telvanni) offers a substantial questline with unique rewards and strongholds. For example, House Redoran's quests often involve upholding honor and tradition, leading to rewards like the Redoran Honor Blade and access to their stronghold. House Telvanni quests focus on arcane power and political maneuvering, granting unique magical items and access to their mushroom towers. House Hlaalu quests emphasize trade and diplomacy, offering economic benefits and comfortable residences.