NPC Directory for Oblivion
The world of Oblivion is populated by thousands of Non-Player Characters (NPCs), each with their own routines, personalities, and roles to play. From the Emperor himself to humble farmers and notorious criminals, these characters bring the world of Cyrodiil to life and are often the source of quests, information, and unique interactions.
While a comprehensive directory of every single NPC is impractical, this guide focuses on key individuals and types of NPCs that are sificant to gameplay. Understanding who these characters are, where to find them, and what they do can greatly enhance your experience, whether you're seeking quest givers, merchants, trainers, or potential allies.
Key NPCs and Their Roles
| NPC Name/Type | Location | Sificance |
|---|---|---|
| Uriel Septim VII | Imperial Palace, throughout the Main Quest | The Emperor, whose assassination triggers the Oblivion Crisis. |
| Martin Septim | Various locations, eventually Cloud Ruler Temple | The last heir to the Septim throne, central to the Main Quest. |
| Jauffre | Cloud Ruler Temple, various locations | Grandmaster of the Blades, provides guidance and support. |
| Baurus | The Blades, Imperial City | A loyal Blade who assists in key Main Quest moments. |
| The Gray Fox | Thieves Guild Headquarters (Waterfront) | Legendary thief and leader of the Thieves Guild. |
| Arch-Mage Hannibal Traven | Mages Guild Headquarters (Imperial City) | Leader of the Mages Guild during a critical schism. |
| Modryn Oreyn | Fighters Guild (Cheydinhal) | A key figure in the Fighters Guild, offers quests. |
| Lucien Lachance | Dark Brotherhood Sanctuaries | Speaker for the Dark Brotherhood, asss assassination contracts. |
| Merchants | Cities, towns, roadside stalls | Buy and sell goods, offer services. |
| Trainers | Cities, guild halls | Increase skill levels for a fee. |
| Innkeepers | Taverns in most settlements | Offer lodging, food, and rumors. |
| Guards | Cities and towns | Enforce laws, can be a source of information or trouble. |
| Beggar NPCs | Imperial City (primarily) | Can provide information, especially regarding the Thieves Guild. |
Interacting with NPCs
- Dialogue: Speak to NPCs to receive quests, gain information, or learn about the world.
- Disposition: Your interactions can influence an NPC's disposition towards you, affecting their willingness to help or the prices they offer.
- Persuasion/Bribing: You can attempt to persuade NPCs or bribe them to increase their disposition or gain information.
- Combat: NPCs can be allies or enemies. Some will flee from combat, while others will fight alongside you.
The NPCs of Oblivion are more than just quest dispensers; they are the lifeblood of the world. Engaging with them thoughtfully can lead to unexpected discoveries and a richer understanding of the game's narrative and lore.