The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim

Races & Racial Abilities

Choose your Skyrim race wisely. Understand starting skills and unique racial abilities like the Nord's Frost Resistance or the Altmer's Magicka boost.

Choosing your race in Skyrim is more than just aesthetics; it dictates your starting skills and grants unique racial abilities that can sificantly shape your playstyle. From the hardy Nords of Skyrim to the magically inclined Altmer of the Summerset Isles, each race offers distinct advantages for your Dragonborn's journey.

The Races of Tamriel

Skyrim features ten playable races, each with a rich lore and distinct characteristics:

  • Nords: Native to Skyrim, they possess a natural resistance to frost and can unleash a 'Battle Cry' to make enemies flee. Excellent for warriors and barbarians.
  • Imperial: From the province of Cyrodiil, Imperials have a knack for commerce and can calm nearby enemies with their 'Voice of the Emperor'. Good for diplomats or well-rounded characters.
  • Redguard: Known for their martial prowess and resilience, Redguards have a high resistance to poison and can regenerate stamina faster with 'Adrenaline Rush'. Ideal for melee fighters.
  • Breton: Originating from High Rock, Bretons have a natural resistance to magic and can absorb hostile spells with their 'Dragonskin' ability. Perfect for mages.
  • High Elf (Altmer): The tallest and most gifted in magic, Altmer have a natural resistance to magic and can regenerate magicka faster with 'Highborn'. The quintessential mage race.
  • Wood Elf (Bosmer): Masters of archery and stealth, Bosmer have a resistance to poison and disease and can command animals to fight for them with 'Animal Allegiance'. Great for archers and rangers.
  • Dark Elf (Dunmer): From Morrowind, Dunmer have resistance to fire and can unleash a 'Flame Cloak' to damage nearby enemies. Versatile for spellswords or assassins.
  • Orc (Orsimer): Known for their strength and smithing skills, Orcs have a higher base armor rating and can enter a 'Berserker Rage' to deal double damage. Superb for heavy-hitting warriors.
  • Khajiit: Feline humanoids from Elsweyr, Khajiit have enhanced unarmed combat damage and can see better in the dark with 'Night Eye'. Excellent for unarmed brawlers and stealthy characters.
  • Argonian: Reptilian natives of Black Marsh, Argonians have a resistance to disease and can breathe underwater indefinitely with 'Histskin'. Useful for aquatic exploration or characters who value survival.

Racial Abilities & Starting Skills

Each race begins with a bonus to certain skills. These bonuses are not permanent and can be overcome through gameplay, but they provide an initial advantage. For example, Nords start with bonuses to Two-Handed and Heavy Armor, while Altmer start with bonuses to Destruction and Restoration.

Race Starting Skill Bonuses Racial Ability
Nord One-Handed, Two-Handed, Block, Light Armor, Smithing, Speech Battle Cry (Fear effect)
Imperial Destruction, Restoration, Conjuration, Alteration, Illusion, Enchanting Voice of the Emperor (Calm effect)
Redguard Block, One-Handed, Archery, Light Armor, Smithing, Alteration Adrenaline Rush (Stamina regen)
Breton Conjuration, Illusion, Alteration, Destruction, Restoration, Alchemy Dragonskin (Spell absorption)
High Elf Illusion, Alteration, Destruction, Restoration, Conjuration, Enchanting Highborn (Magicka regen)
Wood Elf Archery, Light Armor, Sneak, Lockpicking, Pickpocket, Alchemy Animal Allegiance (Command animal)
Dark Elf Destruction, Illusion, Alteration, Light Armor, Sneak, Alchemy Ancestor's Wrath (Flame cloak)
Orc Heavy Armor, Block, Two-Handed, Smithing, Enchanting, Archery Berserker Rage (Damage boost)
Khajiit Sneak, Archery, One-Handed, Lockpicking, Pickpocket, Alchemy Night Eye (Dark vision)
Argonian Light Armor, Lockpicking, Pickpocket, Sneak, Restoration, Alteration Histskin (Health regen)

Choosing Your Path

Consider your desired playstyle. If you want to be a heavily armored warrior, Nords or Orcs are excellent choices. For a powerful mage, Altmer or Bretons excel. Stealthy assassins or archers might favor Khajiit or Bosmer. However, remember that Skyrim's strength lies in its flexibility; any race can eventually master any skill.