The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim

Quest Givers & How to Find Them

Find quest givers in Skyrim by speaking to NPCs with quest markers, checking taverns, visiting faction hubs like Jorrvaskr, and reading found notes.

Quest Givers & How to Find Them

Embark on countless adventures by finding and interacting with Skyrim's diverse cast of quest givers. From grizzled warriors in taverns to mysterious figures in ancient ruins, these individuals hold the keys to new storylines, valuable rewards, and deeper understanding of the world.

Quest givers in Skyrim are found in a multitude of locations and can be approached in various ways. The most common way to initiate a quest is by speaking to Non-Player Characters (NPCs) who have a quest marker above their head. This marker typically appears as a white diamond, indicating they have something important to say or offer. However, many quests are initiated through more subtle means, such as overhearing conversations, finding notes or journals, or simply entering a specific location.

Here's a breakdown of how to find quest givers and the types of quests they offer:

  • Towns and Cities: Major settlements like Whiterun, Solitude, Markarth, Windhelm, and Riften are teeming with potential quest givers. Visit Jarls in their halls, speak to innkeepers in taverns (like The Bannered Mare in Whiterun or The Winking Skeever in Solitude), or approach guards and citizens on the streets. Many faction quests also begin in these locations.
  • Taverns: Innkeepers often have rumors or direct quests to offer. Sometimes, you'll overhear conversations between patrons that can lead to new quests.
  • Jarls and Stewards: The rulers of the Holds and their stewards are primary sources for bounty quests, political intrigue, and quests related to the Jarl's specific needs.
  • Faction Headquarters: Each major faction has a central hub where you can find quest givers. For example, the Companions in Jorrvaskr (Whiterun), the College of Winterhold, the Thieves Guild in Riften, and the Dark Brotherhood sanctuary.
  • Random Encounters: Sometimes, you'll stumble upon individuals in the wilderness who need help, offering a quest on the spot. This can range from a distressed traveler to a hunter in need.
  • Notes and Journals: Finding a note or journal on a dead body or in a dungeon can often trigger a quest, leading you to a hidden treasure, a lost artifact, or a dangerous secret.
  • Books: Certain books scattered throughout Skyrim can also initiate quests, often related to lore or hidden locations.
  • Specific Quest Lines: Some quests are tied to specific events or locations. For instance, the Dawnguard DLC quests begin with an encounter at an ancient ruin, and the Dragonborn DLC quests start with an attack by cultists.

Tips for Finding Quests:

  • Talk to Everyone: Don't be afraid to strike up conversations with NPCs. Many will offer greetings or small bits of information that can lead to something more.
  • Listen to Rumors: Innkeepers and guards often have rumors that can point you towards new quests or points of interest.
  • Check Your Journal: The 'Quests' tab in your journal is your best friend. It tracks active quests and often provides hints or objectives.
  • Explore Thoroughly: Sometimes, the best quests are found off the beaten path, in hidden caves or forgotten ruins.

By actively engaging with the world and its inhabitants, you'll uncover a vast array of quests that will shape your journey through Skyrim.