For advanced players, understanding frame data is essential. Frame data refers to the number of frames (1/60th of a second) an attack takes to start up, hit, and recover. Knowing this allows you to understand which attacks are 'safe' on block (meaning you can't be punished) and which leave you 'disadvantageous' (meaning your opponent can act before you). Frame advantage is the difference in recovery time between two characters after an attack.

Key Concepts:
- Startup Frames: How long it takes for an attack to become active.
- Active Frames: How long the hitbox of an attack is present.
- Recovery Frames: How long it takes for your character to return to a neutral state after an attack.
- On Block/On Hit Advantage: Whether you are plus (+), minus (-), or neutral (0) frames after an attack is blocked or hits.
Application:
Use frame data to identify your character's safest pokes, best pressure tools, and optimal combo starters. Understand when your opponent is vulnerable after blocking your attacks, and conversely, when you are vulnerable after your own attacks are blocked. This knowledge allows for precise counter-attacks, frame traps, and safe pressure strings. While not explicitly shown in-game, online resources and dedicated communities provide extensive frame data for KOF XIII.