Dungeon Walkthroughs
Embark on an epic journey through Hyrule and Lorule with our comprehensive The Legend of Zelda: A Link Between Worlds dungeon walkthroughs. This section is your indispensable guide to conquering every labyrinth, solving every puzzle, and defeating every formidable foe. Navigate the treacherous paths, uncover hidden secrets, and claim the treasures that await.
Eastern Palace
The Eastern Palace marks your first major trial. Master the art of merging into walls and hone your combat skills as you face the ancient guardians and the enigmatic Yuga.
Floor 1F
- Enter and proceed north, dispatching the Popos encountered to unlock the northern door.
- In the next chamber, merge with the west wall to navigate around the central block, then emerge and push it onto the floor switch to open the eastern passage.
- Travel east to find a chest containing 10 Rupees.
- Return to the central area and head west. Engage and defeat the Moblins.
- Strike the crystal switch with your sword to lower the blue blocks and raise the orange ones.
- Merge onto the west wall to traverse the gap where blue blocks once stood, then emerge and strike the crystal switch again to revert the block configuration.
- Continue north through the newly revealed path to discover the Dungeon Map in a chest.
- Return to the central room and ascend the stairs to 2F.
Floor 2F
- In the first room on 2F, defeat the Moblins.
- Merge onto the wall and wait for the moving platform to align before emerging onto it. Ride the platform north.
- Proceed west. In the chamber with the large eye statue, defeat the Popos.
- Locate a small crack on the north wall. Merge into the wall and pass through the crack to find a hidden alcove.
- Within this alcove lies a chest containing the Compass.
- Return to the moving platform room and head east.
- Defeat the Moblins in this area.
- Step on the floor switch to open the northern door.
- In the subsequent chamber, merge onto the moving wall panel as it passes by. Ride it across the gap and emerge on the opposite side.
- Continue north to find the Big Key within a large chest.
- Return to the main 2F area; the boss door is now accessible.
Boss: Yuga
- Strategy: Yuga will manifest paintings on the walls and attempt to trap you. When he paints you, use your Bow to shoot him with an arrow.
- He will also merge into the walls and launch projectiles. Use your merging ability to dodge these attacks.
- Yuga occasionally summons enemies; prioritize defeating them to avoid being overwhelmed.
- After sustaining damage, Yuga will create painted Moblins that emerge from the walls. Defeat these enhanced foes.
- The key to this battle is timing your shots with the Bow when Yuga is vulnerable after his painting attacks and dodging his wall-based assaults.
- Victory grants you the Pendant of Courage and a Heart Container.
House of Gales
The House of Gales tests your mastery of wind currents and the Tornado Rod. Ensure you have acquired this essential item from Ravio's Shop.
Floor 1F
- From the entrance, head north into a room featuring a large central fan.
- Utilize the Tornado Rod to activate the fan and be propelled across the gap to the north.
- In the following room, defeat the enemies and strike the crystal switch.
- This action activates a fan to the west. Use the Tornado Rod to cross the gap.
- In this western chamber, locate a chest containing 50 Rupees.
- Return to the central fan room and proceed east.
- In a room with a moving platform and a strong wind gust, use the Tornado Rod to briefly counteract the wind, allowing safe passage on the platform.
- On the other side, head north to find the Dungeon Map in a chest.
- Return to the central fan room to access the stairs leading to 2F.
Floor 2F
- Upon entering 2F, navigate a room with small platforms and strong wind currents.
- Employ the Tornado Rod to leap between platforms, carefully timing your jumps against the wind.
- Head east. In a room with a large fan and unlit torches, merge onto the wall.
- Use either the Lantern or the Tornado Rod to light all the torches. Lighting them will open the northern door.
- In the next room, defeat the present enemies.
- Step on the floor switch to activate a fan that will lift you to a higher ledge.
- This ledge holds a chest containing the Compass.
- Drop down and proceed west. In a room with a large rotating platform, merge with the wall and wait for the platform to align with the northern exit. Emerge and quickly move forward.
- The next chamber contains the Big Key in a large chest.
- Return to the central 2F fan room; the boss door awaits.
Boss: Margomill
- Strategy: Margomill is a colossal, multi-eyed foe. Its primary attack involves engulfing you in a damaging whirlwind and attempting to ram you.
- Your main tactic is to use the Tornado Rod to stun Margomill. When stunned, its eyes will protrude.
- Strike the exposed eyes with your sword. Act swiftly, as they will retract quickly.
- As Margomill takes damage, its attack patterns will shift, often creating forceful whirlwinds. Use your Tornado Rod to create updrafts and counter these.
- Continuously stun Margomill and target its eyes. Effective use of the Tornado Rod and precise timing are crucial.
- Defeating Margomill rewards you with the Pendant of Wisdom and a Heart Container.