The Legend of Zelda: Phantom Hourglass introduces several unique mechanics that set it apart from previous Zelda titles, primarily revolving around the Nintendo DS's touch screen and the stylus. Understanding these core gameplay elements is fundamental to navigating the Great Sea and conquering its many challenges.
The Phantom Hourglass
The titular Phantom Hourglass is your most critical tool for dungeon exploration. It holds a limited amount of sand, which depletes as you spend time within the cursed temples. Once the sand runs out, you are forced to leave the dungeon and must refill the hourglass. You can refill the sand by visiting the Temple of the Ocean King and speaking with the Old Man. Upgrading the Phantom Hourglass with Spirit Gems allows it to hold more sand, extending your exploration time within dungeons.
Touch Screen Controls
Almost all actions in Phantom Hourglass are performed using the stylus and touch screen. You control Link's movement by tapping on the screen where you want him to go. Attacks are executed by drawing a line from Link to your target with the stylus. Special abilities, such as Link's spin attack or the use of items like the boomerang or bow, are also activated by tapping or drawing on the screen. This intuitive control scheme allows for precise aiming and fluid movement.
Sailing and the Sea Chart
Navigating the Great Sea is a central part of the game. You control your ship, the S.S. Linebeck, by drawing a path on the touch screen. The Sea Chart serves as your map, displaying discovered islands and points of interest. You can mark custom points on your chart and draw routes to them. Encountering whirlpools, currents, and enemy ships are all part of the sailing experience, requiring you to react quickly and strategically.
Linebeck and the S.S. Linebeck
Your companion, Linebeck, and his ship, the S.S. Linebeck, are integral to your journey. Linebeck often provides comic relief and sometimes crucial advice. The S.S. Linebeck can be upgraded throughout the game, improving its speed, defense, and offensive capabilities, making sea travel and combat more manageable.