The Fortress of Winds is a multi-layered dungeon with a strong emphasis on verticality and wind-based puzzles. You'll need to use the Roc's Cape extensively to jump across chasms and reach higher platforms. The dungeon introduces the Bow, a ranged weapon essential for hitting distant switches and enemies.

Puzzles often involve manipulating wind currents, activating switches with arrows, and navigating treacherous platforms. Be prepared for encounters with flying enemies and enemies that are vulnerable to arrows. The boss of this dungeon is Mazaal, a giant stone hand. Defeat Mazaal to obtain the third Elemental, the Wind Element. This dungeon challenges your spatial awareness and precision, requiring you to master your new items and movement abilities to succeed.