The Outer Worlds
The Outer Worlds

Companions Quests

Complete companion quests in The Outer Worlds to uncover unique backstories and unlock powerful perks. Learn about each crew member's personal story arcs.

·Multi-source verified (76/76)

Companion Quests

Your journey through the Halcyon colony will be greatly enhanced by the colorful cast of characters who join your crew. Each companion brings unique skills, combat abilities, and, most importantly, their own personal story arcs. Completing these companion quests is not only vital for understanding their backstories and motivations but also for unlocking powerful perks, improving their combat effectiveness, and often, securing valuable loot. This section will guide you through each companion's personal questline, ensuring you don't miss a single step or secret.

Parvati Holcomb: Drink Up

Parvati's personal quest, "Drink Up," is a heartwarming tale of her desire to connect with Junlei Tennyson. It's a multi-stage quest that requires a bit of legwork and some social finesse.

  • Initiation: This quest begins naturally after you've spent some time with Parvati aboard the Unreliable and progressed the main story a bit, particularly after visiting Monarch. Speak with Parvati on the ship; she'll express her feelings for Junlei.
  • Step 1: The Perfect Gift - Chocolate: Parvati wants to get Junlei a gift. She suggests chocolate.
    • Location: Head to the general store in Stellar Bay on Monarch.
    • Action: Speak to the vendor, Gladys. You'll need to purchase the "Gourmet Chocolate" for 1,200 bits. If you're short on cash, consider selling some excess gear or completing a few local side quests.
  • Step 2: The Perfect Outfit - Formalwear: Next, Parvati wants to look her best for Junlei.
    • Location: Return to the Unreliable and speak with Parvati. She'll mention needing something special to wear.
    • Action: Travel to Byzantium. Once there, head to the high-end tailor, "Auntie Cleo's Boutique," located in the Prosperity Plaza. Speak with the proprietor, Celeste. You'll need to purchase the "Byzantium Formal Wear" for 2,500 bits. A high Persuade skill (60+) can net you a discount.
  • Step 3: The Perfect Mood - Mood Enhancer: Parvati believes a mood enhancer will help set the right tone.
    • Location: This item is a bit trickier to acquire. You'll need to travel to the Groundbreaker.
    • Action: Head to the medical bay and speak with Dr. Chartrand. You're looking for "Auntie Cleo's 'Happy Times' Mood Enhancer." You can either purchase it for 1,500 bits or, with a high enough Medical skill (50+), convince him to give you a sample for free.
  • Step 4: The Date: With all the preparations complete, it's time for the big date!
    • Location: Return to the Unreliable and speak with Parvati. She'll be ready.
    • Action: Fast travel to the Groundbreaker and head directly to Junlei Tennyson's office in the engineering section. A cutscene will play out.
  • Reward: Completing "Drink Up" significantly boosts Parvati's loyalty, unlocking her unique perk, "Synchronicity" (+10% Companion Ability Cooldown Reduction). You'll also gain a substantial amount of experience points.

Vicar Max: The Empty Man

Vicar Max's quest, "The Empty Man," delves into his past and his search for deeper meaning beyond the teachings of the Board. This quest will take you to some unexpected corners of the Halcyon system.

  • Initiation: This quest begins after you recruit Max on Terra-2 and have him in your party for a while. He'll eventually approach you on the Unreliable, expressing his desire to find a specific forbidden book.
  • Step 1: The Forbidden Text: Max needs a specific philosophical text to begin his journey.
    • Location: Travel to the Groundbreaker.
    • Action: Head to the Promenade and locate the "Rest-n-Go" shop. Speak with the proprietor, Velma. You'll need to purchase the "Forbidden Text" for 800 bits. A high Intimidate skill (40+) can lower the price.
  • Step 2: Seeking the Hermit: The text leads Max to believe a hermit on Monarch holds further answers.
    • Location: Travel to Monarch and land at Stellar Bay.
    • Action: Head northeast from Stellar Bay, following the road past the Amber Heights turnoff. You're looking for a small, isolated shack marked on your map as "Hermit's Lodge." Be prepared for some local fauna encounters (raptidons and mantisaurs) along the way.
    • Interaction: Speak with the Hermit. He's a bit eccentric but will provide a clue to Max's past and a new objective.
  • Step 3: The Visionary's Retreat: The Hermit directs you to a hidden retreat.
    • Location: Continue further northeast from the Hermit's Lodge, deeper into the wilderness of Monarch. The "Visionary's Retreat" will appear on your map.
    • Action: This area is heavily guarded by marauders. Engage them carefully or use stealth to bypass them. Inside the retreat, you'll find a series of notes and a terminal that reveals more about Max's lineage and the true nature of the "forbidden" knowledge.
  • Step 4: The Final Revelation: The retreat's findings point to a final, more personal discovery.
    • Location: Return to the Unreliable and speak with Max. He'll process the information and ask to travel to a specific, unmarked location on the map, which will be added to your quest log.
    • Action: Travel to the newly marked location, which is a small, abandoned settlement on Monarch. Here, Max will confront his past and make a significant decision about his future. Your dialogue choices can influence his outlook.
  • Reward: Completing "The Empty Man" significantly increases Max's loyalty, unlocking his unique perk, "Mad Max" (+20% Companion Melee Damage). You'll also earn a substantial amount of experience points and Max will gain a new perspective on life.

Ellie Fenhill: The Charybdis Caper

Ellie's quest, "The Charybdis Caper," is a classic heist with a personal twist, focusing on her estranged family and a valuable family heirloom. Get ready for some corporate espionage!

  • Initiation: This quest becomes available after recruiting Ellie on the Groundbreaker and having her in your party for a while. She'll confide in you about her family's financial troubles and a plan to recover a lost family fortune.
  • Step 1: The Family Ledger: Ellie needs to locate a ledger that details her family's assets.
    • Location: Travel to Byzantium.
    • Action: Head to the "Prosperity Plaza" and locate the "Fenhill & Associates" building. You'll need to bypass security.
      • Option A (Stealth): Use a high Sneak skill (60+) to bypass guards and cameras. The ledger is in a locked office on the second floor.
      • Option B (Combat): Engage the corporate security. Be prepared for a tough fight.
      • Option C (Persuasion/Lie): With a high Persuade or Lie skill (70+), you might be able to talk your way past the receptionist or a guard, claiming to be a new hire or auditor.
    • Item: Retrieve the "Fenhill Family Ledger" from the safe in the office. The safe code can be found on a terminal nearby or by having a high Lockpick skill (70+).
  • Step 2: The Corporate Vault: The ledger reveals the location of a valuable family heirloom stored in a corporate vault.
    • Location: The ledger will point you to the "Corporate Archives" in Byzantium, a restricted area.
    • Action: This is a high-security zone.
      • Option A (Stealth): Utilize ventilation shafts and security terminals to disable cameras and alarms. You'll need a high Hack skill (80+) for terminals.
      • Option B (Disguise): If you have a "Corporate Security Uniform" (can be found on defeated guards or purchased from certain vendors), you can use it to move through some areas undetected.
      • Option C (Combat): Prepare for heavy resistance from corporate enforcers and automated turrets.
    • Item: Locate the vault and retrieve the "Fenhill Family Heirloom" (a unique piece of jewelry). The vault requires a keycard, which can be found on a high-ranking security officer or by hacking a nearby terminal.
  • Step 3: Confrontation and Resolution: With the heirloom in hand, Ellie wants to confront her family.
    • Location: Return to the Unreliable and speak with Ellie. She'll ask to visit her family's estate in Byzantium.
    • Action: Travel to the "Fenhill Estate" in Byzantium. You'll have a tense conversation with Ellie's parents. Your dialogue choices here can significantly impact Ellie's emotional state and her relationship with her family. You can encourage her to reconcile, stand her ground, or even sever ties completely.
  • Reward: Completing "The Charybdis Caper" greatly increases Ellie's loyalty, unlocking her unique perk, "Battle Hardened" (+10% Companion Crit Chance). You'll also receive a significant amount of experience points and a unique weapon, the "Fenhill's Fortune" (a unique pistol with bonus critical damage), from Ellie as a thank you.

Felix Millstone: Friendship's Due

Felix's quest, "Friendship's Due," explores his past as a street urchin and his complicated relationship with his former mentor, Silas. This quest involves navigating the criminal underworld of the Halcyon colony.

  • Initiation: This quest begins after recruiting Felix on the Groundbreaker and having him in your party for a while. He'll express concern about Silas, a former mentor who he believes is in trouble.
  • Step 1: Locating Silas: Felix wants to find Silas, who he suspects is hiding out.
    • Location: Travel to Stellar Bay on Monarch.
    • Action: Head to the "Pioneer Town" section, a more rundown area of Stellar Bay. Ask around among the local residents and vendors. A character named "Rizzo's Employee" near the cannery might have information.
    • Clue: You'll learn Silas is hiding in a secluded cave system outside of Stellar Bay.
  • Step 2: The Cave Hideout: Silas's hideout is not easily accessible.
    • Location: Head west from Stellar Bay, towards the "Canyon Pass." The cave entrance will be marked on your map as "Silas's Hideout."
    • Action: The cave is inhabited by various hostile creatures (primals, raptidons). Clear them out. Inside, you'll find Silas, who is in a desperate situation and needs help.
  • Step 3: The Debt to the Mob: Silas owes money to a local crime boss, "The Butcher."
    • Location: Return to Stellar Bay. "The Butcher's Den" is located in the industrial district.
    • Action: You have several options to deal with The Butcher:
      • Option A (Pay the Debt): You can pay Silas's debt of 3,000 bits.
      • Option B (Persuade/Intimidate): With a high Persuade or Intimidate skill (70+), you can convince The Butcher to forgive the debt or reduce it significantly.
      • Option C (Combat): You can fight The Butcher and his gang. This is a challenging encounter, so be prepared.
      • Option D (Stealth/Theft): With a high Sneak and Lockpick skill (80+), you can attempt to steal the ledger containing Silas's debt from The Butcher's office, effectively erasing it.
  • Step 4: A New Beginning: With Silas's debt resolved, Felix helps him find a new path.
    • Location: Return to Silas in his hideout.
    • Action: Speak with Silas and Felix. Felix will help Silas secure a new, legitimate job, often at the cannery in Stellar Bay, depending on your previous choices.
  • Reward: Completing "Friendship's Due" significantly increases Felix's loyalty, unlocking his unique perk, "Bonus Ad Nauseum" (+20% Companion Damage to Faction Enemies). You'll also receive a substantial amount of experience points and Felix will express his gratitude, solidifying your bond.

Nyoka: Star-Crossed Troopers

Nyoka's quest, "Star-Crossed Troopers," is a poignant journey into her past as a mercenary, seeking closure for her fallen comrades. This quest will take you to a dangerous, abandoned outpost.

  • Initiation: This quest begins after recruiting Nyoka on Monarch and having her in your party for a while. She'll mention a past mission where her squad was wiped out and her desire to retrieve their dog tags.
  • Step 1: The Last Stand: Nyoka needs to pinpoint the location of her squad's final battle.
    • Location: Travel to Stellar Bay on Monarch.
    • Action: Head to the "Monarch Stellar Industries" office. Speak with the clerk, who might have old mission logs. Alternatively, you can find a terminal in the "Sublight Salvage & Shipping" office that contains archived data.
    • Clue: You'll find coordinates for an abandoned research outpost in the wilderness.
  • Step 2: The Abandoned Outpost: The outpost is a dangerous, creature-infested area.
    • Location: Travel to the newly marked location on Monarch, "Canyon Ridge Outpost."
    • Action: This area is teeming with hostile fauna, particularly aggressive primals and mantisaurs. Be prepared for sustained combat. Navigate through the dilapidated buildings and wreckage.
    • Items: You'll need to find three sets of "Trooper Dog Tags" scattered throughout the outpost. They are often found near the skeletal remains of Nyoka's squad members. Keep an eye out for glowing quest markers.
  • Step 3: The Memorial: With the dog tags retrieved, Nyoka wants to honor her fallen comrades.
    • Location: Return to the Unreliable and speak with Nyoka. She'll ask to visit a specific memorial site.
    • Action: Travel to the "Pioneer Town" section of Stellar Bay. There's a small, unofficial memorial near the edge of the town. A cutscene will play out as Nyoka pays her respects.
  • Step 4: The Final Drink: Nyoka wants to raise a toast to her friends.
    • Location: After the memorial, Nyoka will suggest heading to a bar.
    • Action: Head to "The Yacht Club" in Stellar Bay. Purchase a round of drinks (or use a high Persuade skill to get them for free). Another cutscene will play, providing closure for Nyoka.
  • Reward: Completing "Star-Crossed Troopers" greatly increases Nyoka's loyalty, unlocking her unique perk, "Exterminator" (+20% Companion Damage to Creatures). You'll also receive a substantial amount of experience points and Nyoka will be visibly more at peace with her past.

SAM: The Cleaning Machine

SAM's quest, "The Cleaning Machine," is a humorous yet surprisingly impactful journey to upgrade your janitorial bot, turning him into a formidable combat companion. This quest is less about emotional depth and more about mechanical enhancement.

  • Initiation: This quest begins after you activate SAM on the Unreliable. He'll eventually mention needing a specific cleaning solution to operate at peak efficiency.
  • Step 1: The Specialized Cleaning Solution: SAM needs a rare, highly corrosive cleaning agent.
    • Location: Travel to Roseway on Terra-2.
    • Action: Head to the "Auntie Cleo's Research Facility." You'll need to navigate through the facility, which is often infested with outlaws or corporate security.
    • Item: The "Specialized Cleaning Solution" is located in the "Chemical Lab" section of the facility. It's often in a locked container or on a workbench. Be careful, as the lab might have environmental hazards.
  • Step 2: The Acid Steamer: With the solution, SAM needs a specialized nozzle.
    • Location: Travel to the Groundbreaker.
    • Action: Head to the "Engineering Bay." Speak with the mechanic, Junlei Tennyson (if you haven't done Parvati's quest, she'll still be here). She'll tell you about a "prototype acid steamer" that was decommissioned.
    • Item: The "Acid Steamer" is located in a storage locker within the Engineering Bay. You'll likely need a high Lockpick skill (60+) or a keycard found nearby.
  • Step 3: The Upgrade: Time to put the pieces together.
    • Location: Return to the Unreliable.
    • Action: Interact with SAM. You'll have the option to install the "Specialized Cleaning Solution" and the "Acid Steamer."
  • Reward: Completing "The Cleaning Machine" significantly upgrades SAM's combat capabilities, turning his basic spray into a powerful corrosive attack. It also unlocks his unique perk, "Clean Sweep" (+20% Companion Damage to Automechanicals). You'll also receive a good amount of experience points.

ADA: The Unreliable's Upgrade

While ADA doesn't have a traditional personal quest in the same vein as the other companions, her "quest" is intrinsically tied to the upgrades you perform on the Unreliable. Investing in the ship's systems directly benefits ADA and, by extension, your entire crew.

  • Initiation: This "quest" is always active from the moment you gain control of the Unreliable.
  • Actions:
    • Engineering Bay Upgrades: As you progress through the main story and side quests, you'll encounter opportunities to purchase or find "Ship Upgrade Modules." These modules can be installed in the Engineering Bay of the Unreliable.
      • Example: The "Navigation Computer Upgrade" found on Monarch can improve your jump drive efficiency.
      • Example: The "Shield Emitter Array" can be purchased from certain vendors on the Groundbreaker or Byzantium to enhance the ship's defenses.
    • Dialogue with ADA: Periodically speak with ADA on the bridge. She will comment on the ship's status, your progress, and sometimes offer hints about potential upgrades or areas of interest.
  • Reward: Each upgrade to the Unreliable directly improves your travel capabilities, combat readiness, and overall quality of life aboard the ship. While there isn't a single "completion" for ADA's quest, fully upgrading the Unreliable represents the culmination of her potential, making your ship a true home and fortress in the Halcyon system.