While not explicitly 'items,' the material and texture options available for your building pieces act as a form of customization 'equipment.' As you place walls, towers, and roofs, you may have the option to cycle through different material presets, such as various stone types, wood, or even more fantastical elements. These choices significantly impact the overall feel of your structure, allowing you to shift from a pristine, newly built look to a 'semi-ruined' or 'haunted' aesthetic. Some sources indicate that certain procedural flourishes, like moss or crumbling effects, are tied to specific material selections. Experiment with these options to find the perfect visual style for your 'bewitching' creations.
